Strange Liquid Glass elements tinting

I updated my App to iOS26 and I have some strange tinting with Liquid Glass elements.

Sometime the elements are tinted and sometime not. Look at the screenshots. This is the same view, without any changes. Just go back and forth to see the different Button tinting.

And this is not just happing in the View. It happens all over the app.

Why is this happening?

Thank you for the post and providing a comprehensive description of the issue including the images. To facilitate the filing of a bug report, could you kindly provide the following information?

  1. Xcode version with the beta number you are currently using..
  2. A simple code snippet or better project showing the issue.

Do you get the same results with just the relevant code in a small test project? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project.

Once I am able to reproduce the issue, I will guide you through the process of creating a bug report so that we can resolve it promptly. However, it is imperative that you are currently using the latest beta version of the software, and we should thoroughly examine the code to identify the root cause of the problem.

Albert Pascual
  Worldwide Developer Relations.

I think I found the "problem". I did not set "accentColor". After I set it, it seems to work.

Strange Liquid Glass elements tinting
 
 
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