Hello,
I'm having a problem with the .glasseffect modifier in a view of a SwiftUI application. I have a list that starts with a static element, followed by several dynamic entries, and then another static element. I've applied the .glasseffect modifier to all the elements, and it works fine except for the first static element. I think I've figured out what's causing it. This element contains two date pickers, and if I comment one out, it works. As soon as both are present, I get a BAD_ACCESS_ERROR.
Oddly enough, this only happens on the tablet. Everything runs normally in the simulator. If I remove the .glassmodifier and use a normal background, it still works.
Is this a bug, or is it against Liquid Glass to have two date pickers in a stack and then use the .glasseffect modifier?