OS 26.s, Xcode 26.2
TLDR: My pure SwiftUI app freezes the window server, is this a known problem?
My app is pure SwiftUI, no low level calls, no networking, no tricksy pointer use. Somehow, something in my code is terminally confusing the Window Server. As in, I run the app, and before I ever seen a window, the Window Server locks up, and is killed by the OS for being unresponsive.
Using debugging shows that I get to the end of a Canvas, and it simply freezes upon exiting.
I'm about to do the old comment out everything, and bring it back a bit at a time, but I'm wondering if anyone is experiencing this sort of thing? The reaction is so extreme.
And it's not Xcode in particular, I built the program with xcodebuild, Xcode itself not running, and ran my app, and it did the same thing.