Liquid Glass toolbar behavior changed in iOS 26.3/26.4?

I’ve been doing a deep dive into Liquid Glass behavior across iOS 26 releases and noticed what appears to be a significant behavior change between ~26.2 and 26.3/26.4.

In earlier iOS 26 builds, toolbar/navigation bar glass appeared to adapt to the content behind it. In tinted mode, the glass would become frostier/lighter/darker depending on the backdrop.

As of 26.3/26.4, toolbar glass behavior now appears tied to overall device appearance (light/dark) rather than the underlying content. This now closely matches the behavior of sheets (which have always ignored the background, and have been tinted light/dark based on the device appearance).

However, the bigger issue:

  • There does not appear to be any public API to make custom Liquid Glass controls participate in the same rendering/compositing behavior as true toolbar/navigation items.

For example:

  • .glassEffect()
  • custom floating ornaments
  • vertical stacks of controls over a map

Do not visually behave the same way as:

  • navigation bar buttons / toolbar items
  • the sheet

Even when using the same materials/effects.

So currently there seems to be no way to create floating controls that visually harmonize with system toolbar glass behavior.

Example use case:

  • map-heavy UI
  • vertical floating tool stack on the trailing edge
  • wanting the controls to match toolbar.

Questions:

  1. Was the toolbar adaptation behavior intentionally changed in 26.3/26.4?
  2. Is there any public API planned for custom Liquid Glass controls to participate in the same adaptation/compositing pipeline as toolbar/nav items?
  3. Is the expectation that developers should treat:
  • toolbar/nav glass
  • custom glass overlays

as intentionally different visual systems?

Would love clarification here because there's now a gap between system-owned glass and developer-created glass.

To clarify - the two images above are from the same app.

First image is 26.2 where the toolbar buttons are tinted based on the background.

Second image is 26.4 where the toolbar buttons are tinted based on the appearance mode (light/dark - matching the sheet)

Liquid Glass toolbar behavior changed in iOS 26.3/26.4?
 
 
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