I have a scene where I want the user to interact with the camera but just for 2 types of gestures: pinch/zoom and rotation. I would like to enable allowsCameraControl for this purpose. I believe the panning gestures are not very intuitive to be used by a layperson plus I would like to leave the swipe gesture available for another function I need to perform that is not panning the camera. Is there a way to constrain the camera control to just 2 functions pinch/zoom and rotate? I have seen there exists a SCNCameraController class but I can't understand what the different methods of this class are and how to use it. The documentation for it is extremely sparse.