Track Object (Movable real object like hand) using ARKit, but without using ARReferenceImage

I am going to develop and Jewelry app which one provides a live implementation of jewelry using AR, Now I am stuck when a user moves his / her hand, I am not able to detect the hand of a user. I search and try lots of demos but can't get success.


I checked following example


1 ) https://www.toptal.com/swift/ios-arkit-tutorial-drawing-in-air-with-fingers

Above link worked based on plain detection, here we need without plain detection.


2) https://github.com/brianadvent/3DImageRecognitionAndTracking

Above Link is based on Image detection, and we don't have any kind of predefine image over here.



I want a similar kind of app like :


https://itunes.apple.com/us/app/diamond-hedge-live-ar/id1348186213?mt=8


but accurate finger and hand detection + Tracking of hand and finger.



Could you please help me?


Thanks in advance?

Hello,


This sounds like a task for Vision, not ARKit. You will find several sample projects on the Vision page that talk about tracking objects!

Track Object (Movable real object like hand) using ARKit, but without using ARReferenceImage
 
 
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