If I use Xcode 10.1's SceneKit editor to add a SCNPlane to the scene and then assign a .png image as the diffuse material, a thin line appears at the top edge of the plane when the scene is rotated on the x and y axes. When I attempt to remove the axes rotations and view the scene from the front, the line disappears. All other material properties are left at their default values. Changing the lighting model does not cause the line to disappear.
The deployment target is iOS 12.1. No third party 3D editing software is involved with this problem. The image was created in Adobe's Photoshop with transparency and the line appears in the scene when images of various sizes are tested.