I would like to know how to move a camera around a node. The camera should "look" to that point to.
Thanks
I would like to know how to move a camera around a node. The camera should "look" to that point to.
Thanks
The camera is attached to a SCNNode, which has a .pivot property.
Adding the Camera node as a child of the observed node should do the trick.
Add a SCNLookAtConstraint to the camera node.