Hi,
I've run into this very issue at work and have created something that works fairly well without setting a global limit.
The MapView delegates that I leverage are:
- mapViewDidFinishRendering
- mapViewRegionDidChange
The premise behind my solution is that since a satellite view renders an area with no data it is always the same thing. This dreaded image (http://imgur.com/cm4ou5g) If we can comfortably rely on that fail case we can use it as a key for determining wha the user is seeing. After the map renders, I take a screenshot of the rendered map bounds and determing an average RGB value. Based off of that RGB value, I assume that the area in question has no data. If that's the case I pop the map back out to the last span that was rendered correctly.
The only global check I have is when it starts to check the map, you can increase or decrease that setting based on your needs. Below is the raw code that will accomplish this and will be putting together a sample project for contribution. Any optimizations you can offer would be appreciated and hope it helps.
@property (assign, nonatomic) BOOL isMaxed;
@property (assign, nonatomic) MKCoordinateSpan lastDelta;
self.lastDelta = MKCoordinateSpanMake(0.006, 0.006);
- (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated {
if (mapView.mapType != MKMapTypeStandard && self.isMaxed) {
[self checkRegionWithDelta:self.lastDelta.longitudeDelta];
}
}
- (void)checkRegionWithDelta:(float)delta {
if (self.mapView.region.span.longitudeDelta < delta) {
MKCoordinateRegion region = self.mapView.region;
region.span = self.lastDelta;
[self.mapView setRegion:region animated:NO];
} else if (self.mapView.region.span.longitudeDelta > delta) {
self.isMaxed = NO;
}
}
- (void)mapViewDidFinishRenderingMap:(MKMapView *)mapView fullyRendered:(BOOL)fullyRendered {
if (mapView.mapType != MKMapTypeStandard && !self.isMaxed) {
[self checkToProcess:self.lastDelta.longitudeDelta];
}
}
- (void)checkToProcess:(float)delta {
if (self.mapView.region.span.longitudeDelta < delta) {
UIGraphicsBeginImageContext(self.mapView.bounds.size);
[self.mapView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *mapImage = UIGraphicsGetImageFromCurrentImageContext();
[self processImage:mapImage];
}
}
- (void)processImage:(UIImage *)image {
self.mapColor = [self averageColor:image];
const CGFloat* colors = CGColorGetComponents( self.mapColor.CGColor );
[self handleColorCorrection:colors[0]];
}
- (void)handleColorCorrection:(float)redColor {
if (redColor < 0.29) {
self.isMaxed = YES;
[self.mapView setRegion:MKCoordinateRegionMake(self.mapView.centerCoordinate, self.lastDelta) animated:YES];
} else {
self.lastDelta = self.mapView.region.span;
}
}
- (UIColor *)averageColor:(UIImage *)image {
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
unsigned char rgba[4];
CGContextRef context = CGBitmapContextCreate(rgba, 1, 1, 8, 4, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGContextDrawImage(context, CGRectMake(0, 0, 1, 1), image.CGImage);
CGColorSpaceRelease(colorSpace);
CGContextRelease(context);
if(rgba[3] > 0) {
CGFloat alpha = ((CGFloat)rgba[3])/255.0;
CGFloat multiplier = alpha/255.0;
return [UIColor colorWithRed:((CGFloat)rgba[0])*multiplier
green:((CGFloat)rgba[1])*multiplier
blue:((CGFloat)rgba[2])*multiplier
alpha:alpha];
}
else {
return [UIColor colorWithRed:((CGFloat)rgba[0])/255.0
green:((CGFloat)rgba[1])/255.0
blue:((CGFloat)rgba[2])/255.0
alpha:((CGFloat)rgba[3])/255.0];
}
}