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Apple Push Notification service server certificate update
The Certification Authority (CA) for Apple Push Notification service (APNs) is changing. APNs will update the server certificates in sandbox on January 20, 2025, and in production on February 24, 2025. All developers using APNs will need to update their application’s Trust Store to include the new server certificate: SHA-2 Root : USERTrust RSA Certification Authority certificate. To ensure a smooth transition and avoid push notification delivery failures, please make sure that both old and new server certificates are included in the Trust Store before the cut-off date for each of your application servers that connect to sandbox and production. At this time, you don’t need to update the APNs SSL provider certificates issued to you by Apple.
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Oct ’24
Inquiry Regarding Differences in Wi-Fi Authentication and Encryption Between iPhone 16 Series and Other iOS 18.0 Devices
Dear Apple Support Team, I hope this message finds you well. I am writing to seek clarification on a specific aspect of Wi-Fi connectivity related to the iPhone 16 series running iOS 18.0. We have encountered an issue where the iPhone 16 series devices fail to connect to Wi-Fi networks, and this failure subsequently affects other devices running iOS 18.0. To better understand the root cause of this issue, I would like to inquire about the differences in the "authentication and encryption" processes between the iPhone 16 series running iOS 18.0 and other devices running iOS 18.0. Specifically, are there any changes or updates in the Wi-Fi authentication and encryption mechanisms that are unique to the iPhone 16 series? Understanding these differences will greatly assist us in diagnosing and resolving the connectivity issues we are experiencing. Thank you for your assistance. I look forward to your prompt response. Best regards, WJohn
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3h
SubscriptionStoreView and Sandbox weirdness
I am working on a paywall, and SubscriptionStoreView seems to work just fine when using the XCode environment but goes bonkers when using Sandbox. Specfically, after making a subscription, I don't get the "Your plan" flag, and the subscription buttons fail to do anything. Hitting one of those the app just sits there....mocking me with its silence. "Clear purchase history" does nothing when done either the iPhone or the Sandbox account page on the website. Nor does the subscription seem to expire after the expiration time of 3 minutes that I am using. Anyone else see this? is this similar to the TestFlight issues people had a year ago?
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6h
Photos crashes when working with face circles and names in expanded view
On an Intel Mac, in Photos show the information window, then click + to add a face circle. Enlarge the view, then drag to position the circle. The position and size of the circle are unstable, as is text typed into the Name field of the circle. Try to type a name in the name text field. Sometimes the text disappears, then later reappears. The reappearing text can be from various bits of text that previously were typed. In expanded view sometimes dragging the circle causes Photos to crash, more often the circle jumps to some position other than where it was dragged, or where it was before dragging. While dragging to move the entire circle can cause the circle to jump to unpredictable locations or crash, making the circle larger or smaller does not cause a crash, so long as the position is not changed. In some cases the new location to which the circle jumps can be outside the pane that contains the photo's image. This seems to resemble the bug enabling CVE-2024-11691: Out-of-bounds write in Apple GPU drivers via WebGL. That bug is said to involve WebGL operations on Apple silicon M series devices, and thus only affect Apple M series hardware. In contrast, the bug I am reporting occurs in Intel code on my MaPro7,1 with AMD gpu, and seems not present on my M1 MaBookPro. I have sent many automatically generated crash reports, and Feedbacks with extensive System Diagnostics etc reports. I have been sending such feedback a long time (years?) through several iterations of macOS. I tried to open a case with standard Apple support. I was told I could not because I am using beta software (macOS 115.2 Beta (24C5089c)), and that I should work through the developer program. So here I am. I think this bug should get more attention. Please advise me if there is a better way or place to post this.
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9h
Need help with objc_fatalv crash
My app's top crash is a mysterious one and I can't seem to figure it out. It always crashes on _objc_fatalv(unsigned long long, unsigned long long, char const*, char*) But the stack traces include a few different possible culprits like NavigationBridge_PhoneTV.pushTarget(isDetail:) UIKitNavigationBridge.update(environment:) ViewRendererHost.updateGraph() UIScrollView(SwiftUI) _swiftui_adjustsContentInsetWhenScrollDisabled Crash reports here: 2024-12-02_21-37-21.7864_-0600-1e78918e5586309b96a1c2986ff722778dec8a77.crash 2024-12-02_19-18-29.1251_-0500-a2fc5513683cd647b4adbbe03cc59e4a09237b5f.crash 2024-12-01_11-59-09.8888_-0500-9eb224ab3d37e76d0b966ea83473f584ac3bbe18.crash 2024-11-28_17-17-38.4808_+0100-46208989f016fbefd16c30873a88c2ef61dd91a1.crash Hopefully someone here can shed some light. For context we use a lot of UIHostingController's to bridge our SwiftUI views.
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10h
Captive network WebSheet failing when connecting to Hotspot2.0 SSID
iOS devices are failing to launch WebSheet (i.e. captive portal mini browser) when auto-join is used to connect to Hotspot 2.0 SSID with a captive portal. Logs captured from the device & RADIUS show that the device associates to the SSID, but does not launch the WebSheet due to the error, "Unable to launch WebSheet because this network has become captive". Afterwards the device may send an EAPOL Logoff request to the Access Point & disconnect from the network. If manually selecting the SSID from Settings > Wi-Fi, then the same device will log It's a manual join so no further checks required, remain associated to the SSID & launch the captive portal browser which is able to load the captive browser. info 17:28:35.298531-0500 configd device setup is completed info 17:28:35.298566-0500 configd Unable to launch WebSheet because this network has become captive, blacklisting network [HS2_Captive_Test] info 17:28:35.298604-0500 configd Removing FF981347-FDFA-45FD-82D9-88BA0426C0A3 default 17:28:35.298641-0500 configd __BUILTIN__: PresentUI result Temporary Failure (6) default 17:28:35.298677-0500 configd CNPluginHandler en0: Failure (__BUILTIN__) default 17:28:35.298716-0500 configd Temporarily disabling (blacklisting) HS2_Captive_Test Websheet should only be launched when the device is captive. Why wouldWebSheet fail to launch when the device is captive?
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12h
Why do we still have the 7 day limitation of HealthKit data on Apple Watch?
It may have made sense in the early days of watchOS, but given the Apple Watch is now 10 years old and we have "Standalone" Apple Watch apps, it no longer makes sense to have this seemingly arbitrary limitation of only being able to query 7 days of data on the watch. I have an open feedback (FB7649612) from 2020 with no responses and ask this question every year at WWDC Developer labs. WHY must we still deal with this limitation which only causes other developers to store critical health data in iCloud or on their own servers in order to provide a robust stand alone watch experience on the Apple Watch. Even Apple themselves must either use a separate private API or use iCloud for the new Vitals app. How else can I escalate this request?
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13h
iOS 18 update experience
I know general reception to the update has been positiv. I would like to take the opposite side of the argument for now since I’ve had several issues since the update. Most noticeable is the rearrangement of many key features such as photos, the control panel, and the settings. This is a personal point, but I don’t like the new photos app layout. It’s confusing and adds complexity I don’t need. The control panel is also overcrowded now and I can’t find some of the setting I frequently used. But most importantly something changed with the apple AirPods Pro during the software update and my headphones are pretty much useless now. The adaptive noise control and lowering/stopping of music when conversation happened is useless now. Also, my microphones don’t work anymore. i have to yell for people to understand me on phone calls now. I used to have one headphone in and head a great listening experience with some noise suppression. The feature is gone now and I have pass through (which makes listening impossible) or just muted outside noise. i tried to change some of the settings but couldn’t get them To be useful anymore. this is the first major update I am not only, not excited about, but actively dislike. Enough so, to go out of my way and write this feedback in the forum to hopefully get apples attention and fix the issues!! Especially the headphones are major struggle for me now since I use them for work a lot. The experience used to be seamless but now it’s a pain every time someone calls or I have to call anyone. Please review all your feedback and fix issues to make a great customer experience once again. Thank you.
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14h
Apple CarPlay not working in Range Rover velar
After buying iPhone 16 pro max I’ve had glitches with many things, including carplay, eventually it stopped working altogether. Now it says charging but wont connect to carplay. Ive downloaded the new 18.1.1 reset my velar to factory infotainment, bought new cables, restarted the car, forget car etc. Nothing helps- this se ems to be a theme- including keyboard glitches? I NEED CarPlay as I travel often!! Please fix this- or give me some ideas on how I can!
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15h
Namedrop style AirDrop is not working.
PLATFORM AND VERSION Xcode Version 16.2 beta 3 (16C5023f) macOS 15.1.1 (24B91) Run-time configuration: iOS 18.0 DESCRIPTION OF PROBLEM We are currently testing the functionality of AirDrop by bringing iPhones close to each other. I am trying to transfer the activityItemsConfiguration set in the modal screen via AirDrop. However, if presentationStyle is fullscreen, it succeeds, but otherwise the connection is successful but no item is displayed on the screen. STEPS TO REPRODUCE Open my project. Run on device Tap Present with toggle is off. ModalViewController presented as sheet. Bring another iPhone closer Play connection animation, then just display connected.
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19h
iOS 18.1.1 didRegisterForRemoteNotificationsWithDeviceToken not called
I have to device, one is iOS 17.0.3, the other is iOS 18.1.1. In iOS 17.0.3, everything just goes fine, but iOS 18.1.1 'didRegisterForRemoteNotificationsWithDeviceToken' and 'didFailToRegisterForRemoteNotificationsWithError' never called. I am sure I already called 'registerForRemoteNotifications' method in Appdelegate, Singning & Capabilities's Remote notification is also checked. I use Firebase, also add FirebaseAppDelegateProxyEnabled = NO in my info.plist. Someone can tell me why? Think u for ur answer.
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21h
Inconsistance interval between background task execution
I have a use case in my app where I need to call an API from the device every 30 minutes to verify the app state. In certain cases, the backend records the time of the last received API call or observes the absence of an API call for business logic, making it crucial that the call is executed at fixed intervals. I am using React Native to build the app and the react-native-background-fetch package to create the background task. As I understand it, the package uses the Background Fetch API under the hood. From what I have observed and read from other sources so far, there is no guarantee that the task will run every 30 minutes. Is there any way to make the background task more consistent, or is there a better approach to achieve this objective on iOS?
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22h
Handling BLE Permissions for CBCentralManager and AccessorySetupKit to Support iOS 18 and Earlier Versions
I have an iOS app where I perform BLE scans using the scanForPeripherals() method in CBCentralManager, which requires the NSBluetoothAlwaysUsageDescription permission. Recently, I added BLE accessory scanning using AccessorySetupKit, which requires the NSAccessorySetupKitSupports permission. This is to support the app on devices running iOS 18 (where AccessorySetupKit is available) as well as on earlier iOS versions (where this framework is not available). However, I am facing an issue where including both permissions in the app causes NSAccessorySetupKitSupports to override the NSBluetoothAlwaysUsageDescription permission. As a result, the scanForPeripherals() method in CBCentralManager no longer works on older versions. Is it possible to use both scanning methods in the same app while ensuring the required permissions coexist? If so, how can this be achieved?
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1d
Missing icon in system extension
My macOS app includes a system extension that is activated once the app is ran. The system extension requires Full Disk Access. When navigating to System Settings → Privacy & Security -> Full Disk Access, I can see my extension listed, but it has the default system "lego" icon, instead of my app's icon. My app icon is working fine everywhere else. I tried to add an Asset Catalog to my extension on Xcode and include the icon, but it didn't do anything. Is this the default behavior for extensions, or can you include an icon?
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1d
Scanning Thread accessories in HomeKit
I'm trying to browse my Homekit accessories and try to show the different accessories communication protocols, i.e. Wifi, Thread, Zigbee, Z-wave! Zigbee and Z-wave I can have hard-coded depending on model because I have so few! But…. I can easily find all accessories which are wifi attached by using: isBriged == false and uniqueIdentifiersForBridgedAccessories == nil However, I can see that some of the accessories are thread enabled (I have read the documentation for the accessory) but still in the list. So, my questions: Are there any attributes in the accessory that is unique for a Thread accessory? for accessory in accessories { if(accessory.isBridged == false && accessory.uniqueIdentifiersForBridgedAccessories == nil ) { // Can be a Wifi device but need more controls // requiresThreadRouter??? if (true) { wifiAccessaries.append(accessory) } } }
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1d
Geofencing with CLMonitor Does Not Work After User-Initiated Task Kill
I have implemented geofencing using CLMonitor. The implementation follows this general structure: private var monitorTask: Task<Void, Never>? private var backgroundSession: CLBackgroundActivitySession? func start() async { backgroundSession = CLBackgroundActivitySession() monitorTask = Task { do { let monitor = await CLMonitor("monitor") for try await event in await monitor.events { handleEvent(event: event) } } catch {} } } func addSpot() async { let monitor = await CLMonitor("monitor") let center = CLLocationCoordinate2D(latitude: 0, longitude: 0) let condition = CLMonitor.CircularGeographicCondition(center: center, radius: 100) await monitor.add(condition, identifier: "sample-1") } When the app is not task-killed, the code inside handleEvent executes as expected. However, after a user-initiated task kill, the functionality does not work properly.
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1d
How to Decode In-App Purchase Base64-Encoded Receipt to Extract Transaction ID Without Using the Deprecated verifyReceipt Endpoint?
I need to decode a Base64-encoded receipt from an In-App Purchase and extract the transaction ID from it. However, I want to avoid using the verifyReceipt endpoint since it is deprecated. Can anyone guide me on how to achieve this manually? Are there any specific libraries, steps, or code samples I should follow to parse the receipt data and retrieve the transaction ID? Any help or insights would be greatly appreciated!
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