None of the 'Metal' sample apps seem to want to work on my machine; tried both 10.11.4,10.11.5; this appears to be the most meaningful message:
2016-05-17 15:06:30.449 MetalBasic3D[527:8892] Unknown class AppDelegate in Interface Builder file at path /Users/DS/Library/Developer/Xcode/DerivedData/MetalBasic3D-flhfhcevkqbquodxhunftuprtzvv/Build/Products/Debug/MetalBasic3D.app/Contents/Resources/Base.lproj/Main.storyboardc/MainMenu.nib.
2016-05-17 15:06:31.482 MetalBasic3D[527:8892] >> ERROR: Failed Aquiring pipeline state: Error Domain=CompilerError Code=1 "Compiler encountered an internal error" UserInfo={NSLocalizedDescription=Compiler encountered an internal error}
2016-05-17 15:06:31.482 MetalBasic3D[527:8892] >> ERROR: Couldnt create a valid pipeline state
Assertion failed: (0), function -[AAPLRenderer configure:], file /Volumes/N1P250/Developer/MetalBasic3D/MetalBasic3D/AAPLRenderer.mm, line 152.
Also:
2016-05-17 18:49:46.524 MetalKitEssentials[1220:125771] Metal GPU Frame Capture Enabled
2016-05-17 18:49:46.525 MetalKitEssentials[1220:125771] Metal API Validation Enabled
2016-05-17 18:49:46.965 MetalKitEssentials[1220:125771] Failed to create pipeline state, error Error Domain=CompilerError Code=1 "Compiler encountered an internal error" UserInfo={NSLocalizedDescription=Compiler encountered an internal error}
/Library/Caches/com.apple.xbs/Sources/Metal/Metal-56.6.1/ToolsLayers/Debug/MTLDebugRenderCommandEncoder.mm:568: failed assertion `renderPipelineState must not be nil.'
Also:
2016-05-17 18:51:46.620 MetalArrayTexture-OSX[1245:127237] Metal GPU Frame Capture Enabled
2016-05-17 18:51:46.620 MetalArrayTexture-OSX[1245:127237] Metal API Validation Enabled
2016-05-17 18:51:46.996 MetalArrayTexture-OSX[1245:127237] >> ERROR: Failed acquiring pipeline state descriptor: Error Domain=CompilerError Code=1 "Compiler encountered an internal error" UserInfo={NSLocalizedDescription=Compiler encountered an internal error}
/Library/Caches/com.apple.xbs/Sources/Metal/Metal-56.6.1/ToolsLayers/Debug/MTLDebugRenderCommandEncoder.mm:568: failed assertion `renderPipelineState must not be nil.'
OS Version: Mac OS X 10.11.5 (15F34)
Model: Xserve3,1, BootROM XS31.0081.B06 ... 12 GB, SMC 1.43f4
Graphics: NVIDIA GeForce GT 640, NVIDIA GeForce GT 640, PCIe, 1023 MB