GPU capture should display draw call after pushDebugGroup/commands

The push/popDebugGroup calls are captured by GPU capture and display a folder around a series of draw calls. But when you select the folder, the previous draw call results and attachments are displayed. This makes walking through a deep hierarchy of draw calls confusing, especially to people new to GPU capture.

A simple change, but selecting a folder like this or any command after a draw should really display the results from the next draw call instead of the previous.

Replies

Can you create a request via Feedback Assistant? It would helpful if you attached a .gputrace file and screenshot of what you're talking

If you post the FB number here we can route it to the GPU Tools team more quickly.