plist files not properly loaded after 11.3.1 Big Sur update (M1 chip)

After doing the 11.3.1 Big Sur update reboot, I noticed that my application was not started after my mac mini rebooted. I had to unload and the load again the plist to start back my application.

I noticed also that some other apps were in the same state. An example was splashtop. The plist also needed to be reloaded.

How can I avoid this issue? If my application is deployed to thousand of devices, it wouldn't be feasible to go one by one to those devices and then reload the plist.

Any ideas what could be the cause?

Thanks!
I’m not sure what you mean by “unload and the load again the plist”. An application has a property list, Contents/Info.plist, but I don’t see how you would unload and load that. Please clarify.

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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Hi @Eskimo,

I have a plist entry to run my application as a daemon/service under /Library/LaunchDaemons.

I can load and unload the plist using the command

launchctl unload <my plist file>
launchctl load <my plist file>

I've never had a problem with previous OS updates. My application would just get loaded properly and started after the reboot. But now, for the latest Big Sur update, my application no longer starts automatically. I have to go and reload the plist to get my application running again.

Thanks for checking my question!




I have a plist entry to run my application as a daemon/service under
/Library/LaunchDaemons.

Ah, so by application, you meant daemon. I generally interpret application in the standard macOS sense, that is, something with a GUI.

Anyway, with regards your loading issue, I’ve seen other folks report this (see this thread) but I’ve no specific insight into it.

Share and Enjoy

Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
plist files not properly loaded after 11.3.1 Big Sur update (M1 chip)
 
 
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