Hi!
https://www.dropbox.com/s/40w8l22bjnul15g/SLIDER.MOV?dl=0
Soo i have a few problems…
First: i want the slider to ignore the safe area on top, .edgesignorningsafearea(.top) doesn’t work since there is a frame to it. How can i make it go over the safe area?
Second: How can i customize my slider icons. I want them to be lines instead of dots and to be located to the left instead in the middle.
Third: As you can see in the video i also can’t drag the picture from the 3rd picture to the first to start the cycle over again. I can’t even drag from 1st back to 3rd. How can i manage this?
Fourth: I also want the ImageSlider to stop the timer once the user holds a picture (so if i hold picture one it will stay there and not go to picture two, and makes it unstable) Thanks for the help.
import SwiftUI
struct Tab1: View {
private var numberOfImages = 3
private let timer = Timer.publish(every: 10, on: .main, in: .common) .autoconnect()
@State private var currentIndex = 0
var body: some View {
GeometryReader { proxy in
TabView(selection:$currentIndex) {
ForEach(0..<numberOfImages) {num in
Image("\(num)")
.resizable()
.scaledToFill()
.overlay(Color.black.opacity(0.4))
.tag(num)
}
}.tabViewStyle(PageTabViewStyle())
.clipShape(RoundedRectangle(cornerRadius: 10))
.frame(width: proxy.size.width, height: proxy.size.height/ 3)
.onReceive(timer, perform: { _ in
withAnimation {
currentIndex = currentIndex <
numberOfImages ? currentIndex + 1 : 0
}
})
}
}
}
struct Tab1_Previews: PreviewProvider {
static var previews: some View {
Tab1()
}
}