Hi there! I was using indirect indexed drawing with Metal API on macOS 10.14.6 machine to render a brunch of objects but I always got a random hang after a while. After I reboot the machine, I got a GPU restart report. And this issue is only happening on MacBookPro14,3 with AMD graphics but not others. I attached the report in the attachment. Could you give me some clues? Thanks!
Metal Indexed drawing with indirect buffer causes system hangs
It's hard to know the root cause without a code sample. Additionally, this issue may have been resolved in an OS update. Are you able to update your Mac to Big Sur or Monterey and see if the issue still persists? If it does, then please file the issue on Feedback Assistant.