Do not know which bundle name to use on IOS emulator

I am trying to install a flutter app in an ios emulator, it was working at first when I did not have any dependencies. But now I needed to install a IOS SDK using the cocoapods and now when I go to build the ios using "flutter build ios" it gives me this output:

Running "flutter pub get" in engage_chat... 527ms Building com.example.engageChat for device (ios-release)... Automatically signing iOS for device deployment using specified development team in Xcode project: 77P743597J Running Xcode build...
Xcode build done. 2,5s Failed to build iOS app Error output from Xcode build: ↳ ** BUILD FAILED **

Xcode's output: ↳ note: Using new build system note: Building targets in parallel note: Planning build note: Analyzing workspace note: Constructing build description note: Build preparation complete error: No profiles for 'com.example.engageChat' were found: Xcode couldn't find any iOS App Development provisioning profiles matching 'com.example.engageChat'. Automatic signing is disabled and unable to generate a profile. To enable automatic signing, pass -allowProvisioningUpdates to xcodebuild. (in target 'Runner' from project 'Runner')

It appears that your application still contains the default signing identifier. Try replacing 'com.example' with your signing id in Xcode: open ios/Runner.xcworkspace Encountered error while building for device.

I tried to change the bundle to a variety of different names, but I am not sure what to use there. What should I put on the bundle?

Do not know which bundle name to use on IOS emulator
 
 
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