Hello,
In the games I've been messing with so far, using sprikekit sprites, I've been laying my scene out in code, trashing the gamescene.sks file.
However lately I've been trying out the tile map editor and I dig the WYSIWYG features of it.
But now I have my gamescene.sks back in order to have a place to put the tile map node.
I imagine I can build the tile map with the editor, then reference that node in code. But now I have some (unused?) gamescene.sks file.
Is it "correct" to have a gamescene.sks file if I'm not really using it?
Thanks