iOS AR 3DMesh Texture export .obj

We are able generate 3D mesh model, but it appears white , as we didn't get texture files in .mtl file. We found way to generate texture model from set of images at the below links

https://developer.apple.com/documentation/realitykit/creating_3d_objects_from_photographs LiDAR and RealityKit – Capture a Real World Texture for a Scanned Model

However photogrammetry(object capture API) it works on MAC, we want to achieve this into iPhone and iPad. We could see this happening in "3D scanner app" and "Polycam app".

Please suggest how we can resolve this. Thanks in Advance.

Replies

The Object Capture APIs introduced in RealityKit 2 are only available on macOS. The apps you mentioned are using their own custom APIs. You would have to use those apps if you would like to create objects on iOS.

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