Widget Extension Jetsamming when Loading SVG Images

To reproduce:

  1. Create a new standard iOS project and add a Widget extension to it.
  2. Download an SVG from here: https://pixabay.com/vectors/flourish-decorative-ornamental-3166119/
  3. Add the SVG asset into Assets.xcassets.
  4. Replace the line Text(entry.date, style: .time) with Image("flourish-3166119").frame(width: 20).

When running the extension, I get Thread 1: EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=30 MB, unused=0x0). Notice that the asset is only 8k but something in the rendering of the SVG into bitmap cause a memory spike.

I tested this with Xcode 13.0, iOS 14.4.1 Xs MAX device.

Is there a way to overcome this, or should I dump SVG and pre render the images for x2 and x3 scale factors and call it a day?

Edit: Just to clarify, the issue happens with only 1 entry as well. I attached the full source for reference.

//
//  WidgetCrashTestWidget.swift
//  WidgetCrashTestWidget
//
//  Created by Artium Nihamkin on 26/09/2021.
//

import WidgetKit
import SwiftUI

struct Provider: TimelineProvider {
    func placeholder(in context: Context) -> SimpleEntry {
        SimpleEntry(date: Date())
    }

    func getSnapshot(in context: Context, completion: @escaping (SimpleEntry) -> ()) {
        let entry = SimpleEntry(date: Date())
        completion(entry)
    }

    func getTimeline(in context: Context, completion: @escaping (Timeline<Entry>) -> ()) {
        var entries: [SimpleEntry] = []

        // Generate a timeline consisting of five entries an hour apart, starting from the current date.
        let currentDate = Date()
        for hourOffset in 0 ..< 0 {
            let entryDate = Calendar.current.date(byAdding: .hour, value: hourOffset, to: currentDate)!
            let entry = SimpleEntry(date: entryDate)
            entries.append(entry)
        }

        let timeline = Timeline(entries: entries, policy: .atEnd)
        completion(timeline)
    }
}

struct SimpleEntry: TimelineEntry {
    let date: Date
}

struct WidgetCrashTestWidgetEntryView : View {
    var entry: Provider.Entry

    var body: some View {
          Image("flourish-3166119")
            .frame(width: 20)
    }
}

@main
struct WidgetCrashTestWidget: Widget {
    let kind: String = "WidgetCrashTestWidget"

    var body: some WidgetConfiguration {
        StaticConfiguration(kind: kind, provider: Provider()) { entry in
            WidgetCrashTestWidgetEntryView(entry: entry)
        }
        .configurationDisplayName("My Widget")
        .description("This is an example widget.")
    }
}

struct WidgetCrashTestWidget_Previews: PreviewProvider {
    static var previews: some View {
        WidgetCrashTestWidgetEntryView(entry: SimpleEntry(date: Date()))
            .previewContext(WidgetPreviewContext(family: .systemSmall))
    }
}
convenience:

I found a workaround for this. I converted the SVG files to PDFs. It seems that the code which does the PDF rendering consumes less memory.

Widget Extension Jetsamming when Loading SVG Images
 
 
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