I'm working on an iOS game and am using CloudKit to store game levels. I'm creating the game levels on a Mac admin app, which is not meant to be available on the App Store. This works well within the development environment, but I'm unsure how to access the CloudKit production environment from the admin app.
iOS apps access the CloudKit production environment when submitted to TestFlight. TestFlight is not available for OSX apps. What is the best practice to give an admin OSX app (not meant to be available on the App Store) access to the CloudKit production environment?