Hi,
I have a problem with scaling objects. In my 3D software I have objects that scale to zero within an animation. So in the 3d software they are not visible anymore. When I export the animated geometries as fbx, load them into RealityComposer and play the animation, the objects no longer scale to zero, they just become very small. But they are still visible. Does anyone also have this problem and does anyone know a solution?
Thanks