How to gen vertex position in SCNGeometry and how to modify it?

Recently I was tring to develop mesh deformation in swift. The default mesh structure is SCNGeometry. I can build a model and render it. But for an imported model, it seems that there is no way to extract vertex position from it. So, is there a way to get vertex position from it, and i want to modifiy it as well. Can anyone help me with it? Thanks very much.

How to gen vertex position in SCNGeometry and how to modify it?
 
 
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