I'm trying to convert a model from Blender to USDZ, and I am having trouble getting alpha map to show transparency properly on the hair and eyelashes.
As you can see, the hair becomes too transparent with a white sheen over the surface. It is not just the hair, but also eyelashes and hair piece are more transparent than they intent to be.
I have tried using different file format for the opacity map, but it seems Reality Converter can only read png or jpeg. I have also tried using a diffuse map that is transparent (pre-multiplied?) png, and it also doesn't work.