I'm using SwiftUI to create an IOS application. I have some binary files that I need to read from within the application. What is the best way to add these files to my application?
I can always convert them to constant binary arrays in a swift file, but that seems a bit silly to me. I'd much prefer to load the binary file from the bundle (bundle.main.path()) if that's possible. I just can't figure out how to get the files added to the bundle.
I'm using XCode 14.3.1 if it matters.