iOS

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iOS 14 no signal, no cellular data

Hi! I've installed iOS beta 4 on my iPhone 11 Pro and since then, I lost the signal and I don't have data. I have another iPhone X with iOS 14, and I don't have issue with it. It only occurs on iPhone 11. I tried many things like: Reset network setting Turn off/on airplane mode Turn off/on cellular data Hard reboot Soft reboot Reset content and data Turn off/on roaming ... Same issues It seems that the cell is looking for the signal constantly. Do you have any idea how to fix it ?
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by ropims.
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iOS 14 .onAppear() is called on DISappear instead of appear

I've got a View with .onAppear(perform: { print("appear") }) .onDisappear(perform: { print("disappear") }) set on it. In iOS 13.5, when I navigate away from the view via a NavigationLink, it prints "disapear"; when I close the new view and get back to the first view "appear" gets printed. All as it should be. Now in iOS 14, this happens instead: when the view is first shown, it prints "appear" when navigating away from the view, it prints "disappear" and "appear" when navigating back to the view, nothing gets printed when navigating away from the view, then "appear" gets printed, along with the expected "disappear" ...is this some new super-lazy way of doing things or just plain a bug? It runs havoc with my login, as I set @Binding vars in the second view, which are evaluated back in the first view when .onAppear() runs. Worked great until iOS 14...
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by Emnasut.
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IOS 14 WiFi

Anyone experiencing issues with IOS 14 and wifi connectivity?
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by TonySFL.
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Unable to install iOS 14.2 on iPhone 6s Plus

Was able to download the version and then navigates to "Verifying Update" Spinner and then prompts Unable to install Update - An error occurred installing iOS 14.2 with an Option to Retry and Remind me Later. Tried Retry several times and still get the same message. Tried removing the security code and installing and still no luck.
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[Apple Watch] Unable to Check for Update - Not connected to the internet error

Hi. I am pairing my Apple Watch Series 5 to my iPhone running ios 14. The pairing is successful but unable to proceed with the set up because an update is needed to be downloaded first. I updated the os for watch but I keep on getting “Unable to Check for Update - Checking for a software update failed because you are not connected to the internet”. I am definitely connected to the internet. Watch was reset to factory defaults and I am now pairing it as a new device but it fails due to the issue mentioned above.
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Music widget permanently on lock screen?

Can’t seem to figure out how to get rid of the music player on the lock screen. Even with no music playing it’s there. Anyone else seeing this? http://tinypic.com/r/10ghbgh/9
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by cozyboy.
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iPhone 7 plus unable to update to iOS 14.2

I haven't updated my iPhone 7 plus for a long time and it is still on iOS 11.2.5 (which is completely my fault). So now I have finally decided to update it to iOS 14.2. However, it just simply wouldn't install. I can download iOS 14.2 on my iPhone and everything seems fine up to the point when I press "Install Now", then "Verifying update" would pop up, and after a while an error message would pop up saying that "Unable to Install Update. An error occurred installing iOS 14.2". I've tried everything but it still wouldn't install. I tried updating it when my phone had at least 80% battery, charging and connected to my home WiFi. My phone has at least 80 GB free storage, so it shouldn't be a storage problem. I have tried deleting the downloaded iOS 14.2 from storage, then re-download it, but it still wouldn't install and the same error message would pop up. I've tried updating it using iTunes on a laptop, but it still wouldn't install and an error message "The iPhone could not be updated. An unknown error occurred (4000).". My laptop is a PC with Windows 10 and I've downloaded iTunes directly from Apple to my laptop and it is updated to the newest version, so I don't think it is a problem to do with my laptop or iTunes. I've tried downloading iOS 14.2 with WiFi, then installing it with data, but it still wouldn't work. I've tried restarting my phone and laptop, then repeating the processes, but it still wouldn't update. I've tried everything so many times but the same error messages would pop up. I've spent a long time Googling and opened almost every single tap on the internet to try all the suggested solutions I could find, but my phone still wouldn't update. I don't know what to do know, nothing seems to work... Can someone please, PLEASE, help me :(
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by winniec.
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4.7k Views

iOS 14 bluetooth problem

So i did install iOS 14 the beta version on my iPhone 11 Pro 256GB version. Got a few problems. Maby people know the solution for it. Bluetooth with mu Airpods Pro stops working after time. One moment it works perfect. Then the music stops and the connection in gone. Have to reconnect the bluetooth than everthing works again. Same bluetooth problem with my car radio. i Also have the problem that my phone stops working. Black screen and reboot. Anymore know what to do with this?
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by Iman2020.
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Simulator crashing with iOS < 14. Started happening since Big Sur

I can no longer run my app in the simulator with a version lower than iOS14. I tried iOS12, iOS12.4, iOS13.7 and they all crash with the same error. This only started since upgrading to Big Sur. Nothing has changed in my code base. This is the code that crashes:     // Provide callback audio rendering function on the unit     // Set input callback     AURenderCallbackStruct callbackStruct;     callbackStruct.inputProc = playbackCallback;     callbackStruct.inputProcRefCon = self;     status = AudioUnitSetProperty(_audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callbackStruct, sizeof(callbackStruct) );     NSAssert1(status == noErr, @"Error setting callback: %d", (int)status);     //start audio     AudioOutputUnitStart(_audioUnit); The error "Thread 1: signal SIGABRT" occurs at the last line... AudioOutputUnitStart(_audioUnit); And the errors in the console are: /Library/Audio/Plug-Ins/HAL/JackRouter.plugin/Contents/MacOS/JackRouter: mach-o, but not built for iOS simulator 2020-11-25 15:17:34.229006-0800 PolyNome[20602:879922] Cannot find function pointer New_JackRouterPlugIn for factory <CFUUID 0x600003f11a80> 7CB18864-927D-48B5-904C-CCFBCFBC7ADD in CFBundle/CFPlugIn 0x7fbe247a7390 </Library/Audio/Plug-Ins/HAL/JackRouter.plugin> (bundle, not loaded) 2020-11-25 15:17:34.461372-0800 PolyNome[20602:880389] [AudioHAL_Client] HALB_IOBufferManager.cpp:226:GetIOBuffer:  HALB_IOBufferManager::GetIOBuffer: the stream index is out of range 2020-11-25 15:17:34.461528-0800 PolyNome[20602:880389] [AudioHAL_Client] HALB_IOBufferManager.cpp:226:GetIOBuffer:  HALB_IOBufferManager::GetIOBuffer: the stream index is out of range 2020-11-25 15:17:34.474317-0800 PolyNome[20602:880389] [aqme] 254: AQDefaultDevice (1): output stream 0: null buffer 2020-11-25 15:17:34.475993-0800 PolyNome[20602:880389] [aqme] 1640: EXCEPTION thrown (-50): - 2020-11-25 15:17:43.424327-0800 PolyNome[20602:879922] RPCTimeout.mm:55:_ReportRPCTimeout: Start: Mach message timeout. Apparently deadlocked. Aborting now. CoreSimulator 732.18.0.2 - Device: iPhone 8 Plus (796F538B-78DA-4FE7-9005-317621931E88) - Runtime: iOS 12.4 (16G73) - DeviceType: iPhone 8 Plus As I said, the only thing that's changed since it last worked is that I upgraded to Big Sur. It runs fine in the iOS Simulator, but not in simulators with a lower iOS version. The Audio Output of the Simulator is set to Internal Speakers. Any help is much appreciated.
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iOS 14 UICollectionView in UICollectionViewCell or UITableViewCell doesn't receive touches and is unable to scroll

Up until iOS 14, I was able to put a UICollectionView in a UICollectionViewCell or UITableViewCell, while achieving horizontal scroll and touches to the embedded UICollectionView's cells. Recently upgraded to iOS14 and updated to Xcode 12 and that functionality is now not working for my app? Is this a bug or is there a workaround?
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by iamcR.
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How do I add downloadable fonts to iOS 14?

Hello, according to this document - https://developer.apple.com/fonts/system-fonts/#downloadable the YuKyokasho Japanese font should be available for download on iOS 13+ devices but I'm unable to find how to use it on a SwiftUI app. I have the font installed on my Mac through Font Book but I'm not sure if I can just copy it to my app's resources folder and use it as a custom font, because I may be breaking some obscure licensing terms. Could somebody give me any hint on which is the proper way of doing this or point me to documentation? Thanks!
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by widemos.
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