3D Touch Peek: Blur Behavior

When 3D Touch Peek is invoked, the background blur that happens, I notice it varies.


  1. Sometimes the system blur is a 'Light' blur
  2. Sometimes it is normal without any 'Light' effect


My implementation so far has a dark UI and the system is doing a 'Light' blur effect. I would prefer not to have the 'Light' effect in the blur, just blurred as it is.


How is this detemined? Do we have ANY control over this?

3D Touch Peek: Blur Behavior
 
 
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