In RealityView, I use AnchorEntity to lock to Wall to run normally:
AnchorEntity(.plane(.vertical, classification: .wall, minimumBounds: .one))
But I use a location other than wall but I can't display View. Why is that?
In RealityView, I use AnchorEntity to lock to Wall to run normally:
AnchorEntity(.plane(.vertical, classification: .wall, minimumBounds: .one))
But I use a location other than wall but I can't display View. Why is that?