Metal Shader Converter Indirect Command Encoding

Is there new API for generating Indirect Commands for the Metal Shader Converter? Is there any example project? I currently use a shader to copy indirect commands. Is there a way to do that with the new Shader Converter pipeline?

There is no new API. I just populate the argument buffer the same way I do for the rest of the new Metal IR API and everything works.

Metal Shader Converter Indirect Command Encoding
 
 
Q