I have a 3D model with morphing animation that works correctly in Blender.
I exported this model as a USDZ file and tried to display it in an Xcode-developed visionOS app, but the morphing animation does not play.
What I Have Tried:
- Morphing animation works correctly in Blender.
- After exporting to USDZ, the morphing animation does not play in the Xcode app.
- Linear motion animations (such as object movement) work fine.
- Behavior in Reality Converter:
- GLB files do not display.
- USDZ files load, but morphing animations do not play.
What I Want to Know:
- Is there a way to play morphing animations in an Xcode-developed app?
- Does RealityKit support morphing animations?
- Can morphing animations be played in an Xcode-developed app?
- If RealityKit does not support morphing animations, what alternative methods can be used to play them?
- I am looking for a way to use the existing animations without recreating them.
Additional Information:
- I have both the Blender file (where animations work) and the USDZ file (where animations do not play).
- I am developing a visionOS app using Xcode.
Any advice or solutions would be greatly appreciated.
Thank you in advance!