App not launching when adding an ARKit replay data

We enabled ARKit replay data and chose a .mov file from reality composer. However, the app does not launch after build and run in Xcode. It stays stuck saying "Attaching to app on iPad".

Does anyone have this problem?

System Information: macOS Version 14.6.1 (Build 23G93)

Using the latest Xcode (26.1 beta 3), we still cannot run our app when adding an ARKit replay data. This time, an error message is showing:

The specified file could not be transferred.
Domain: com.apple.dt.CoreDeviceError
Code: 7000
User Info: {
    DVTErrorCreationDateKey = "2025-10-23 06:14:46 +0000";
    IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker;
}
--
File paths cannot contain '..'.
Domain: com.apple.dt.remoteservices.error
Code: 11007
User Info: {
    NSFilePath = "../../hires/9314807084219.png";
}
--

Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : {
    "device_identifier" = "00008101-001550880193001E";
    "device_isCoreDevice" = 1;
    "device_model" = "iPad13,19";
    "device_osBuild" = "18.6.2 (22G100)";
    "device_osBuild_monotonic" = 2206010000;
    "device_os_variant" = 1;
    "device_platform" = "com.apple.platform.iphoneos";
    "device_platform_family" = 2;
    "device_reality" = 1;
    "device_thinningType" = "iPad13,19";
    "device_transport" = 1;
    "launchSession_schemeCommand" = Run;
    "launchSession_schemeCommand_enum" = 1;
    "launchSession_targetArch" = arm64;
    "launchSession_targetArch_enum" = 6;
    "operation_duration_ms" = 50820;
    "operation_errorCode" = 11007;
    "operation_errorDomain" = "com.apple.dt.CoreDeviceError.7000.com.apple.dt.remoteservices.error";
    "operation_errorWorker" = IDEInstallCoreDeviceWorker;
    "operation_error_reportable" = 1;
    "operation_name" = IDERunOperationWorkerGroup;
    "param_consoleMode" = 1;
    "param_debugger_attachToExtensions" = 0;
    "param_debugger_attachToXPC" = 1;
    "param_debugger_type" = 3;
    "param_destination_isProxy" = 0;
    "param_destination_platform" = "com.apple.platform.iphoneos";
    "param_diag_MTE_enable" = 0;
    "param_diag_MainThreadChecker_stopOnIssue" = 0;
    "param_diag_MallocStackLogging_enableDuringAttach" = 0;
    "param_diag_MallocStackLogging_enableForXPC" = 1;
    "param_diag_allowLocationSimulation" = 1;
    "param_diag_checker_mtc_enable" = 1;
    "param_diag_checker_tpc_enable" = 1;
    "param_diag_gpu_frameCapture_enable" = 0;
    "param_diag_gpu_shaderValidation_enable" = 0;
    "param_diag_gpu_validation_enable" = 0;
    "param_diag_guardMalloc_enable" = 0;
    "param_diag_memoryGraphOnResourceException" = 0;
    "param_diag_queueDebugging_enable" = 1;
    "param_diag_runtimeProfile_generate" = 0;
    "param_diag_sanitizer_asan_enable" = 0;
    "param_diag_sanitizer_tsan_enable" = 0;
    "param_diag_sanitizer_tsan_stopOnIssue" = 0;
    "param_diag_sanitizer_ubsan_enable" = 0;
    "param_diag_sanitizer_ubsan_stopOnIssue" = 0;
    "param_diag_showNonLocalizedStrings" = 0;
    "param_diag_viewDebugging_enabled" = 1;
    "param_diag_viewDebugging_insertDylibOnLaunch" = 1;
    "param_install_style" = 2;
    "param_launcher_UID" = 2;
    "param_launcher_allowDeviceSensorReplayData" = 1;
    "param_launcher_kind" = 0;
    "param_launcher_style" = 99;
    "param_launcher_substyle" = 0;
    "param_lldbVersion_component_idx_1" = 0;
    "param_lldbVersion_monotonic" = 170302340002;
    "param_runnable_appExtensionHostRunMode" = 0;
    "param_runnable_productType" = "com.apple.product-type.application";
    "param_testing_launchedForTesting" = 0;
    "param_testing_suppressSimulatorApp" = 0;
    "param_testing_usingCLI" = 0;
    "sdk_canonicalName" = "iphoneos26.1";
    "sdk_osVersion" = "26.1";
    "sdk_platformID" = 2;
    "sdk_variant" = iphoneos;
    "sdk_version_monotonic" = 2301507200;
}
--
System Information
macOS Version 26.0.1 (Build 25A362)
Xcode 26.1 (24444.4) (Build 17B5045g)
Timestamp: 2025-10-23T14:14:46+08:00
Accepted Answer

Hi!

Could you try reference your file using its absolute path and not the relative path with ../..?

App not launching when adding an ARKit replay data
 
 
Q