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Can't enroll; support is totally useless
https://developer.apple.com/enroll/identity/status Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time. That's all I get. I contacted email support, they took seven days to respond with this message: Hello, Thank you for contacting Developer Support. I would first like to apologize for this delayed answer. It is certainly not the normal waiting time for an answer from Developer Support. We are currently facing a huge number of requests from our customers and your patience is well appreciated. I understand you are having issues submitting your enrollment. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have additional questions related to this request, reply to this email or visit your recent cases. Your case number is 102856745558. Best regards, Christopher Developer Support So they didn't even try to do anything to solve my problem. I replied and 13 days later still no response. So I opened up a new email support case while trying to get the phone support going. Phone support was just as useless. They did a "deep dive" and then came back with literally no more information than the support email. I asked about what my options for escalating this were and they had no suggestions. Next I tried creating a new apple account, this failed whenever I got to the step where you need to enter a 2FA code from a phone, probably because I reused the same phone number since of course I only have one phone number. I got a reply from the second email support case: Hello Christopher, My name is Samira with Developer Support and I’ll be assisting you today. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have any additional questions, please use this reference case number: 102876150205 Best regards, Samira Developer Support Same useless response. They obviously need to escalate this to an engineer who can actually find out what's broken, but I've exhausted every single thing I could myself and the only consistent thing I see is that literally every step of every process is broken in some way.
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Drag on a Canvas with XCUICoordinate.press(...)
I am trying to create a test case in XCTest using the UI Test target. I have a use case where I use a SwiftUI Canvas to draw a network graph; and the user can drag the graph on the Canvas. After the drag, the user may click on a node. The application presents a popup with the information about the network node clicked. SwiftUI provides the information required for the application to translate the location of the tap into the original location prior to the drag; and so the logic behind the popup can determine which node the network graph was tapped by the user. It appears that the distance of the drag operation performed does not match distance that the image actually moved. The drag distance is always larger than the actual distance dragged. I can observe this during the test execution. The arrow starts at the correct spot but then goes further than the object being dragged. I also observe this when I am driving the application. Is there some standard and supported way to determine the distance that the image on the screen was moved given a specific distance of the "thenDragTo:" coordinate?
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Unable to enroll in Apple Developer Program as Individual / Sole Proprietor
Hello, I’m trying to enroll in the Apple Developer Program as an Individual / Sole Proprietor, but the enrollment keeps failing. The site shows: “We are unable to process your request. An unknown error occurred.” From the network response, I can see the enrollment request to: https://developer.apple.com/services-enrollment/submitIndividualEnrollment returns: HTTP Code: 406 Result Code: 202018 Result String: “Your request could not be processed” Response ID: c6246a54-354e-4336-a78e-9b4476342ac2 Could you please review my account and check what is causing this enrollment failure on Apple’s side? Thank you.
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Anyone solve this problem before? "We Are Unable To Process Your Request" and bellow this sentence i
I keep getting the "Unknown Error" after I submit my application for an Individual/Sole Proprietor member for my Apple Developer Account. It tells me: "We Are Unable To Process Your Request" and bellow this sentence it says "Unknown Error". What's going on? Anyone had this problem before? S.O.S. Edgar
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Distributing In House Apps via my OWN website
Good morning. I have an APPLE DEVELOPER ACCOUNT. I am inquiring about Distributing In House Apps using my own website. All the links so far do not help. They all seem to be relevant to the Apple Store and not In House apps. I have my apps ready for evaluation. I understand you need to evaluate them. I want to apply for a certificate that will allow me to put the apps on my OWN website and have users download these and install to their Apple devices. So far I have been testing using own devices but every build I create does NOT create a manifest file. They do work but obviously I need a manifest for the website. I assume a relevant certificate would provide that. Can you please let me know of any and all information that applies on how to apply for an In House Distribution Certificate and how and where I should upload my apps for evaluation. Thank you so much. John
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Icon Composer: Any way to add icons to the app bundle for older macOS versions?
Several app developers are struggling with the inability to provide a separate app icons that looks nice on older macOS versions while at the same time provide Icon Composer icons that look great on macOS Tahoe 26. An ability to provide separate icons is super important to those who have app icons that follow the curvature of the default icon borders (as the corner rounding radius is different for Sequia and Tahoe). Take a look at this for example: https://github.com/ghostty-org/ghostty/issues/7564#issuecomment-3042061547 Question: Is there a definitive/recommended way to address this issue? How can a developer add a glass icon variant that looks good on Tahoe and provide a bitmap icon for older macOS versions? Some background info: Prior to Xcode 26 beta 4, one could add an App Icon to Assets to be used as app icon for legacy macOS versions (Sequia and older) and use a new Icon Composer icon (placed in the project root) for macOS Tahoe 26. Enabling "Include all app icon assets" under target settings ensured that older macOS versions would use the old app icons while Tahoe the new Icon Composer glass one. Since Xcode beta 4 this technique no longer works. Xcode instead insists on populating Assets.car with Icon Composer generated variants, disregarding the App Icon provided in Assets. Although the App Icon in Assets makes its way to a .incs file in the app bundle's Contents/Resources folder, but that is not used by macOS anymore and is there for some compatibility purposes. The Assets.car file (which matters) only contains the variants generated by Icon Composer and does not contain the png icons provided in the Assets.
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Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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ShazamKit enabled on App ID but provisioning profiles do not include com.apple.developer.shazamkit entitlement
Hi, I’m a paid Apple Developer Program member and I’m seeing an entitlement issuance issue with ShazamKit. ShazamKit is enabled for my App ID (com.tomharris.dnbidfinder) in Certificates, Identifiers & Profiles. However, every iOS Development provisioning profile I generate does not include the entitlement: com.apple.developer.shazamkit verified this by decoding the downloaded .mobileprovision file: security cms -D -i .mobileprovision | /usr/libexec/PlistBuddy -c "Print :Entitlements" /dev/stdin The entitlement dictionary does not contain the ShazamKit key. Because of this: • The signed .app does not contain the Shazam entitlement • SHSession.match(signature) fails on device • I receive ShazamKit runtime error 201 / 212 I’ve already: • Toggled ShazamKit off and back on for the App ID • Created new provisioning profiles • Created a brand new App ID to test • Refreshed profiles in Xcode The portal UI shows ShazamKit as enabled, but the entitlement is not being issued into provisioning profiles. Has anyone experienced this before? Is there an additional approval step required for ShazamKit, or could this be a backend entitlement propagation issue? Thanks.
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Paid €99 for Apple Developer Program but still seeing “Join the Apple Developer Program”
Hello, I paid €99 for the Apple Developer Program, but my account still shows: “Join the Apple Developer Program” “When you’re ready to build more advanced capabilities and distribute your apps, you can join the Apple Developer Program.” “Enroll today” Could someone please check if my payment has been processed correctly or if there is a delay in activation? Thank you.
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Enrollment blocked after identity docs uploaded — name mismatch between passport holder and billing (Kazakhstan, Case 102874149779)
Hi everyone, Sharing my case to get visibility, and to ask if anyone has dealt with a similar name-mismatch situation between passport and billing card. Timeline: April 17, 2026 — Enrolled in Apple Developer Program and paid $99 (Order D004772863, Invoice MC65387000). Account holder and Apple ID: me (Turan Mural, turanalemfilms [at] gmail.com, Kazakhstan). April 17, 2026 — Same day, received the identity verification request from developer [at] email.apple.com asking for passport and Kazakhstan national ID. Uploaded both immediately via the official upload link (developer.apple.com/contact/file-upload/). Passport: valid, current, matches my Apple ID name. April 17 – 20 — Complete silence. No confirmation of document receipt, no status change. April 20 — Submitted support request. Case ID 102874149779. Only an automated acknowledgement. April 22 — After 5 days of silence, requested withdrawal to try a fresh start. Apple confirmed withdrawal automatically with no guidance on refund or reinstatement. April 22 — Opened second support ticket. Same automated response, zero human contact. Likely root cause (my guess): The card used for payment belongs to my spouse (common family arrangement in Kazakhstan), so the billing name on the order shows her name, while the uploaded passport is mine. I suspect automated review flagged this mismatch and no human picked it up. Questions for the community: Has anyone resolved a case like this where the payment card holder differs from the developer account holder? For those with blocked enrollments after docs were uploaded — what channel actually got a human response? Is it safer to wait for the original case to resolve, or to push for a refund and re-enroll with a payment method in my own name? If anyone from Apple Developer Relations is reading: please review Case 102874149779. All requested documentation was submitted on the same day it was asked for. I am happy to provide a marriage certificate or any additional verification needed. Thank you.
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Developer Account Membership Expired – Cannot Find Renewal Option (Team ID: 532YXBDAKC)
Hi everyone, My Apple Developer Program membership has expired on March 11, 2026, and I am unable to find any option to renew it. Team ID: 532YXBDAKC I have checked the following places but there is no renewal option available anywhere: The Apple Developer website (developer.apple.com) – no renewal button or prompt visible in my account The Apple Developer app on Mac – no renewal option found The Apple Developer app on iPhone – no renewal option found I would like to renew my membership as soon as possible, but I am completely stuck as there is no clear path to do so. Has anyone else faced this issue? How can I get this resolved? Is there a direct way to contact Apple Developer support for membership renewal? Any help would be greatly appreciated. Thank you.
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Unable to Enroll in Apple Developer Program – “Unknown Error” + No Response from Support
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m completely blocked and running out of options. Every time I attempt to complete the enrollment, I get a generic “Unknown error” message. There’s no additional detail, no error code, and no indication of what might be causing the issue. Here’s what I’ve already tried: Different browsers (Chrome, Safari) Different devices Clearing cache and cookies Different networks Retrying over multiple days I also contacted Apple support: I currently have 3 open cases via email, with no response so far I tried calling support, but they told me they are not able to help with developer program issues At this point, I’m stuck — I can’t proceed with enrollment, and I’m not getting any guidance from official support channels. Has anyone experienced something similar or found a workaround? Also, if someone from Apple is monitoring this forum, I would really appreciate help escalating this issue or at least getting visibility into what’s going wrong. Happy to provide more details (region, account type, screenshots, etc.) if needed. Thanks in advance 🙏
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Membership Purchase Complete, account status pending after 1 week
Hello I have buy new developepr membership and i have get email for purchase confirmation but when ihave go to developer account i have seen this. Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. Please help me why it will show this if I have already bought the membership? I have confirmed with the bank that the money has been taken away from my account a week ago.
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Apple Developer Program enrollment pending for over a week — any way to escalate?
Hi everyone, I submitted my Apple Developer Program enrollment on 4/12/2025 and it’s now been over a week with the status still showing as pending. I haven’t received any emails requesting additional information, and my account, payment method, and identity details all look correct on my end. Details: • Enrollment type: Individual • Region: United States Tx • Current status: Pending
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Enrollment
HI there, ive registered Apple ID for distrobution Apps, enrollment was not completed properly and ive interested in cashback for enrollment to start enrollment again, but in second time there was written "complete your enrollment" and it requested from me second payment. QUestion is: can I cashback my first enrollment and why devpayment@apple.com dont awnsered me for a week?P.S. I was mailed from Apple ID, marked with "Your order has been canceled."
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Xcode 26 beta 5 xcodebuild crash
Good day! When your project have total 887 or more SPM local targets and then you try to build it, xcodebuild will be crash. Crash log: SWBBuildService-2025-08-11-151103.ips Thread 2 Crashed:: Dispatch queue: com.apple.root.default-qos.cooperative 0 libxpc.dylib 0x197c4826c _availability_version_check + 8 1 libswiftCore.dylib 0x1a9b44428 __isPlatformVersionAtLeast + 92 2 libswiftCore.dylib 0x1a9a6e054 _swift_allocObject_ + 1100 3 SWBMacro 0x104a9c408 specialized _ArrayBuffer._consumeAndCreateNew(bufferIsUnique:minimumCapacity:growForAppend:) + 116 4 SWBMacro 0x104a97b58 specialized Array.append<A>(contentsOf:) + 116 5 SWBMacro 0x104a954e8 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 160 6 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 7 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 8 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 9 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 10 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 But if you try to build Package.swift via swift build command, it works. Here you can open sample project: Just Package.swift with SPM 900 targets Open Package.swift via Xcode 26 any beta and try to build Xcode workspace with SPM 900 targets Open MyApp.xcworkspace and try to build You can also make by self the Package.swift (also make required directories for SPM): // swift-tools-version: 5.9 import PackageDescription // let count = 800 // no crash let count = 900 // crash let targetsNames = (1...count).map { "Pkg1Target\($0)" } let targets = targetsNames.map { Target.target(name: $0) } let package = Package( name: "Pkg1TargetLibrary", platforms: [.iOS(.v16)], products: [ .library(name: "Pkg1TargetLibrary", targets: targets.map(\.name)), ], targets: targets )
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Storefront.current?.countryCode returns inconsistent values in TestFlight builds
Hi, We're experiencing inconsistent and unexpected values returned by Storefront.current?.countryCode when running our app via TestFlight. In our case: The device region and locale are set to Poland The App Store account (Media & Purchases) is also set to Poland However, when running a TestFlight build, Storefront.current?.countryCode sometimes returns a completely different value (e.g. "NO" for Norway), which does not match the current App Store account configuration. Here's the code we're using: if #available(iOS 15.0, *) { let code = await Storefront.current?.countryCode print("Storefront countryCode:", code ?? "nil") } What's particularly confusing: Across different devices logged into the same App Store account, we sometimes receive different countryCode values The returned value does not seem to reflect the current App Store region or device settings We understand that Storefront reflects the App Store storefront and not the device locale, but in this case the value appears stale or incorrect even with a properly configured App Store account. Questions: Is Storefront.current?.countryCode expected to behave differently in TestFlight vs. production builds? Are there known caching or propagation delays for storefront updates across devices? Can TestFlight builds return outdated or inconsistent storefront values? What is the recommended way to reliably determine the user's App Store region in this scenario? We rely on storefront to determine regional availability of features, so understanding this behavior is important for us. Thanks in advance for any clarification!
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Can't enroll; support is totally useless
https://developer.apple.com/enroll/identity/status Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time. That's all I get. I contacted email support, they took seven days to respond with this message: Hello, Thank you for contacting Developer Support. I would first like to apologize for this delayed answer. It is certainly not the normal waiting time for an answer from Developer Support. We are currently facing a huge number of requests from our customers and your patience is well appreciated. I understand you are having issues submitting your enrollment. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have additional questions related to this request, reply to this email or visit your recent cases. Your case number is 102856745558. Best regards, Christopher Developer Support So they didn't even try to do anything to solve my problem. I replied and 13 days later still no response. So I opened up a new email support case while trying to get the phone support going. Phone support was just as useless. They did a "deep dive" and then came back with literally no more information than the support email. I asked about what my options for escalating this were and they had no suggestions. Next I tried creating a new apple account, this failed whenever I got to the step where you need to enter a 2FA code from a phone, probably because I reused the same phone number since of course I only have one phone number. I got a reply from the second email support case: Hello Christopher, My name is Samira with Developer Support and I’ll be assisting you today. We can’t verify your identity with the Apple Developer app or provide further assistance with the Apple Account for Apple developer programs. You can still take advantage of great content using your Apple Account in Xcode to develop and test apps on your own device. Learn more about Xcode development. If you have any additional questions, please use this reference case number: 102876150205 Best regards, Samira Developer Support Same useless response. They obviously need to escalate this to an engineer who can actually find out what's broken, but I've exhausted every single thing I could myself and the only consistent thing I see is that literally every step of every process is broken in some way.
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Drag on a Canvas with XCUICoordinate.press(...)
I am trying to create a test case in XCTest using the UI Test target. I have a use case where I use a SwiftUI Canvas to draw a network graph; and the user can drag the graph on the Canvas. After the drag, the user may click on a node. The application presents a popup with the information about the network node clicked. SwiftUI provides the information required for the application to translate the location of the tap into the original location prior to the drag; and so the logic behind the popup can determine which node the network graph was tapped by the user. It appears that the distance of the drag operation performed does not match distance that the image actually moved. The drag distance is always larger than the actual distance dragged. I can observe this during the test execution. The arrow starts at the correct spot but then goes further than the object being dragged. I also observe this when I am driving the application. Is there some standard and supported way to determine the distance that the image on the screen was moved given a specific distance of the "thenDragTo:" coordinate?
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Activity
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Unable to enroll in Apple Developer Program as Individual / Sole Proprietor
Hello, I’m trying to enroll in the Apple Developer Program as an Individual / Sole Proprietor, but the enrollment keeps failing. The site shows: “We are unable to process your request. An unknown error occurred.” From the network response, I can see the enrollment request to: https://developer.apple.com/services-enrollment/submitIndividualEnrollment returns: HTTP Code: 406 Result Code: 202018 Result String: “Your request could not be processed” Response ID: c6246a54-354e-4336-a78e-9b4476342ac2 Could you please review my account and check what is causing this enrollment failure on Apple’s side? Thank you.
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Anyone solve this problem before? "We Are Unable To Process Your Request" and bellow this sentence i
I keep getting the "Unknown Error" after I submit my application for an Individual/Sole Proprietor member for my Apple Developer Account. It tells me: "We Are Unable To Process Your Request" and bellow this sentence it says "Unknown Error". What's going on? Anyone had this problem before? S.O.S. Edgar
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We are unable to process your request - New Enrollment Error
Hi guys, do you occure this error? when you are trying to enroll the Apple Developer? After I select I am a individual/solo trader, and I agree with all the terms and conditions, then a error happened: We are unable to process your request. An unknown error occurred. Have you guys found solution for this?
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Distributing In House Apps via my OWN website
Good morning. I have an APPLE DEVELOPER ACCOUNT. I am inquiring about Distributing In House Apps using my own website. All the links so far do not help. They all seem to be relevant to the Apple Store and not In House apps. I have my apps ready for evaluation. I understand you need to evaluate them. I want to apply for a certificate that will allow me to put the apps on my OWN website and have users download these and install to their Apple devices. So far I have been testing using own devices but every build I create does NOT create a manifest file. They do work but obviously I need a manifest for the website. I assume a relevant certificate would provide that. Can you please let me know of any and all information that applies on how to apply for an In House Distribution Certificate and how and where I should upload my apps for evaluation. Thank you so much. John
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Icon Composer: Any way to add icons to the app bundle for older macOS versions?
Several app developers are struggling with the inability to provide a separate app icons that looks nice on older macOS versions while at the same time provide Icon Composer icons that look great on macOS Tahoe 26. An ability to provide separate icons is super important to those who have app icons that follow the curvature of the default icon borders (as the corner rounding radius is different for Sequia and Tahoe). Take a look at this for example: https://github.com/ghostty-org/ghostty/issues/7564#issuecomment-3042061547 Question: Is there a definitive/recommended way to address this issue? How can a developer add a glass icon variant that looks good on Tahoe and provide a bitmap icon for older macOS versions? Some background info: Prior to Xcode 26 beta 4, one could add an App Icon to Assets to be used as app icon for legacy macOS versions (Sequia and older) and use a new Icon Composer icon (placed in the project root) for macOS Tahoe 26. Enabling "Include all app icon assets" under target settings ensured that older macOS versions would use the old app icons while Tahoe the new Icon Composer glass one. Since Xcode beta 4 this technique no longer works. Xcode instead insists on populating Assets.car with Icon Composer generated variants, disregarding the App Icon provided in Assets. Although the App Icon in Assets makes its way to a .incs file in the app bundle's Contents/Resources folder, but that is not used by macOS anymore and is there for some compatibility purposes. The Assets.car file (which matters) only contains the variants generated by Icon Composer and does not contain the png icons provided in the Assets.
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Activity
5h
Orphaned 9GB Simulator Runtime in /System/Library/AssetsV2 - Cannot Delete (SIP protected)
I have an orphaned asset folder taking up 9.13GB located at: /System/Library/AssetsV2/com_apple_MobileAsset_iOSSimulatorRuntime/c0d3fd05106683ba0b3680d4d1afec65f098d700.asset It contains SimulatorRuntimeAsset version 18.5 (Build 22F77). Active Version: My current Xcode setup is using version 26.2 (Build 23C54). I checked the plist files in the directory and found what seems to be the cause of the issue: The "Never Collected" Flag: The Info.plist inside the orphaned asset folder explicitly sets the garbage collection behavior to "NeverCollected": <key>__AssetDefaultGarbageCollectionBehavior</key> <string>NeverCollected</string> The Catalog Mismatch: The master catalog file (com_apple_MobileAsset_iOSSimulatorRuntime.xml) in the parent directory only lists the new version (26.2). Because the old version (18.5) is missing from this XML, Xcode and mobileassetd seem to have lost track of it entirely. What I Have Tried (All Failed) Xcode Components: The version 18.5 does not appear in Settings -> Components, so I cannot delete it via the GUI. Simctl: xcrun simctl list runtimes does not list this version. Running xcrun simctl runtime delete 22F77 fails with: "No runtime disk images or bundles found matching '22F77'." Manual Deletion: sudo rm -rf [path] fails with "Operation not permitted", presumably because /System/Library/AssetsV2 is SIP-protected. Third-party Tools: Apps like DevCleaner do not detect this runtime (likely because they only scan ~/Library or /Library, not /System/Library). Has anyone found a way to force the system (perhaps via mobileassetd or a specific xcrun flag) to re-evaluate this folder and respect a deletion request? I am trying to avoid booting into Recovery Mode just to delete a cache file. Any insights on how AssetsV2 handles these "orphaned" files would be appreciated.
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ShazamKit enabled on App ID but provisioning profiles do not include com.apple.developer.shazamkit entitlement
Hi, I’m a paid Apple Developer Program member and I’m seeing an entitlement issuance issue with ShazamKit. ShazamKit is enabled for my App ID (com.tomharris.dnbidfinder) in Certificates, Identifiers & Profiles. However, every iOS Development provisioning profile I generate does not include the entitlement: com.apple.developer.shazamkit verified this by decoding the downloaded .mobileprovision file: security cms -D -i .mobileprovision | /usr/libexec/PlistBuddy -c "Print :Entitlements" /dev/stdin The entitlement dictionary does not contain the ShazamKit key. Because of this: • The signed .app does not contain the Shazam entitlement • SHSession.match(signature) fails on device • I receive ShazamKit runtime error 201 / 212 I’ve already: • Toggled ShazamKit off and back on for the App ID • Created new provisioning profiles • Created a brand new App ID to test • Refreshed profiles in Xcode The portal UI shows ShazamKit as enabled, but the entitlement is not being issued into provisioning profiles. Has anyone experienced this before? Is there an additional approval step required for ShazamKit, or could this be a backend entitlement propagation issue? Thanks.
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Activity
6h
Paid €99 for Apple Developer Program but still seeing “Join the Apple Developer Program”
Hello, I paid €99 for the Apple Developer Program, but my account still shows: “Join the Apple Developer Program” “When you’re ready to build more advanced capabilities and distribute your apps, you can join the Apple Developer Program.” “Enroll today” Could someone please check if my payment has been processed correctly or if there is a delay in activation? Thank you.
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6h
Enrollment blocked after identity docs uploaded — name mismatch between passport holder and billing (Kazakhstan, Case 102874149779)
Hi everyone, Sharing my case to get visibility, and to ask if anyone has dealt with a similar name-mismatch situation between passport and billing card. Timeline: April 17, 2026 — Enrolled in Apple Developer Program and paid $99 (Order D004772863, Invoice MC65387000). Account holder and Apple ID: me (Turan Mural, turanalemfilms [at] gmail.com, Kazakhstan). April 17, 2026 — Same day, received the identity verification request from developer [at] email.apple.com asking for passport and Kazakhstan national ID. Uploaded both immediately via the official upload link (developer.apple.com/contact/file-upload/). Passport: valid, current, matches my Apple ID name. April 17 – 20 — Complete silence. No confirmation of document receipt, no status change. April 20 — Submitted support request. Case ID 102874149779. Only an automated acknowledgement. April 22 — After 5 days of silence, requested withdrawal to try a fresh start. Apple confirmed withdrawal automatically with no guidance on refund or reinstatement. April 22 — Opened second support ticket. Same automated response, zero human contact. Likely root cause (my guess): The card used for payment belongs to my spouse (common family arrangement in Kazakhstan), so the billing name on the order shows her name, while the uploaded passport is mine. I suspect automated review flagged this mismatch and no human picked it up. Questions for the community: Has anyone resolved a case like this where the payment card holder differs from the developer account holder? For those with blocked enrollments after docs were uploaded — what channel actually got a human response? Is it safer to wait for the original case to resolve, or to push for a refund and re-enroll with a payment method in my own name? If anyone from Apple Developer Relations is reading: please review Case 102874149779. All requested documentation was submitted on the same day it was asked for. I am happy to provide a marriage certificate or any additional verification needed. Thank you.
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23
Activity
9h
Developer Account Membership Expired – Cannot Find Renewal Option (Team ID: 532YXBDAKC)
Hi everyone, My Apple Developer Program membership has expired on March 11, 2026, and I am unable to find any option to renew it. Team ID: 532YXBDAKC I have checked the following places but there is no renewal option available anywhere: The Apple Developer website (developer.apple.com) – no renewal button or prompt visible in my account The Apple Developer app on Mac – no renewal option found The Apple Developer app on iPhone – no renewal option found I would like to renew my membership as soon as possible, but I am completely stuck as there is no clear path to do so. Has anyone else faced this issue? How can I get this resolved? Is there a direct way to contact Apple Developer support for membership renewal? Any help would be greatly appreciated. Thank you.
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22
Activity
9h
Unable to Enroll in Apple Developer Program – “Unknown Error” + No Response from Support
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m completely blocked and running out of options. Every time I attempt to complete the enrollment, I get a generic “Unknown error” message. There’s no additional detail, no error code, and no indication of what might be causing the issue. Here’s what I’ve already tried: Different browsers (Chrome, Safari) Different devices Clearing cache and cookies Different networks Retrying over multiple days I also contacted Apple support: I currently have 3 open cases via email, with no response so far I tried calling support, but they told me they are not able to help with developer program issues At this point, I’m stuck — I can’t proceed with enrollment, and I’m not getting any guidance from official support channels. Has anyone experienced something similar or found a workaround? Also, if someone from Apple is monitoring this forum, I would really appreciate help escalating this issue or at least getting visibility into what’s going wrong. Happy to provide more details (region, account type, screenshots, etc.) if needed. Thanks in advance 🙏
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22
Activity
9h
Membership Purchase Complete, account status pending after 1 week
Hello I have buy new developepr membership and i have get email for purchase confirmation but when ihave go to developer account i have seen this. Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. Please help me why it will show this if I have already bought the membership? I have confirmed with the bank that the money has been taken away from my account a week ago.
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17
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9h
developer
hi, my renewal for my apple developer yearly subscription failed after i have already updated my valid card card, urgent ! help, my APP is apple store is gone, our new customers are not able to see my app on apple store.
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16
Activity
9h
Apple Developer Program enrollment pending for over a week — any way to escalate?
Hi everyone, I submitted my Apple Developer Program enrollment on 4/12/2025 and it’s now been over a week with the status still showing as pending. I haven’t received any emails requesting additional information, and my account, payment method, and identity details all look correct on my end. Details: • Enrollment type: Individual • Region: United States Tx • Current status: Pending
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11
Activity
9h
Enrollment
HI there, ive registered Apple ID for distrobution Apps, enrollment was not completed properly and ive interested in cashback for enrollment to start enrollment again, but in second time there was written "complete your enrollment" and it requested from me second payment. QUestion is: can I cashback my first enrollment and why devpayment@apple.com dont awnsered me for a week?P.S. I was mailed from Apple ID, marked with "Your order has been canceled."
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2k
Activity
13h
Add option to hide read posts
It would be helpful to have a filter option to hide read posts when browsing or searching the Apple Developer Forums. FB22575662 https://github.com/feedback-assistant/reports/issues/793
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28
Activity
13h
Xcode 26 beta 5 xcodebuild crash
Good day! When your project have total 887 or more SPM local targets and then you try to build it, xcodebuild will be crash. Crash log: SWBBuildService-2025-08-11-151103.ips Thread 2 Crashed:: Dispatch queue: com.apple.root.default-qos.cooperative 0 libxpc.dylib 0x197c4826c _availability_version_check + 8 1 libswiftCore.dylib 0x1a9b44428 __isPlatformVersionAtLeast + 92 2 libswiftCore.dylib 0x1a9a6e054 _swift_allocObject_ + 1100 3 SWBMacro 0x104a9c408 specialized _ArrayBuffer._consumeAndCreateNew(bufferIsUnique:minimumCapacity:growForAppend:) + 116 4 SWBMacro 0x104a97b58 specialized Array.append<A>(contentsOf:) + 116 5 SWBMacro 0x104a954e8 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 160 6 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 7 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 8 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 9 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 10 SWBMacro 0x104a96548 MacroEvaluationProgram.executeInContext(_:withResultBuilder:alwaysEvalAsString:) + 4352 But if you try to build Package.swift via swift build command, it works. Here you can open sample project: Just Package.swift with SPM 900 targets Open Package.swift via Xcode 26 any beta and try to build Xcode workspace with SPM 900 targets Open MyApp.xcworkspace and try to build You can also make by self the Package.swift (also make required directories for SPM): // swift-tools-version: 5.9 import PackageDescription // let count = 800 // no crash let count = 900 // crash let targetsNames = (1...count).map { "Pkg1Target\($0)" } let targets = targetsNames.map { Target.target(name: $0) } let package = Package( name: "Pkg1TargetLibrary", platforms: [.iOS(.v16)], products: [ .library(name: "Pkg1TargetLibrary", targets: targets.map(\.name)), ], targets: targets )
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534
Activity
13h
Storefront.current?.countryCode returns inconsistent values in TestFlight builds
Hi, We're experiencing inconsistent and unexpected values returned by Storefront.current?.countryCode when running our app via TestFlight. In our case: The device region and locale are set to Poland The App Store account (Media & Purchases) is also set to Poland However, when running a TestFlight build, Storefront.current?.countryCode sometimes returns a completely different value (e.g. "NO" for Norway), which does not match the current App Store account configuration. Here's the code we're using: if #available(iOS 15.0, *) { let code = await Storefront.current?.countryCode print("Storefront countryCode:", code ?? "nil") } What's particularly confusing: Across different devices logged into the same App Store account, we sometimes receive different countryCode values The returned value does not seem to reflect the current App Store region or device settings We understand that Storefront reflects the App Store storefront and not the device locale, but in this case the value appears stale or incorrect even with a properly configured App Store account. Questions: Is Storefront.current?.countryCode expected to behave differently in TestFlight vs. production builds? Are there known caching or propagation delays for storefront updates across devices? Can TestFlight builds return outdated or inconsistent storefront values? What is the recommended way to reliably determine the user's App Store region in this scenario? We rely on storefront to determine regional availability of features, so understanding this behavior is important for us. Thanks in advance for any clarification!
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62
Activity
13h