This is recipe I used to do.
Create new project. eg. Storyboard, Objective-C
Select Project, Go to Build Settings > Architectures Change "Build Active Architecture Only" to "NO".
Build... Go to build directory and check with "lipo" command
> lipo -info Products/Debug/my-test.app/Contents/MacOS/my-test
Architecture in the fat file: Products/Debug/my-test.app/Contents/MacOS/my-test are: x86_64 arm64
This has been working for Sonoma.
However, I followed the same procedure in Sequoia, (Sequoia 15.5 Xcode 16.2), it's showing arm64 only.
Architecture in the fat file: Products/Debug/my-test.app/Contents/MacOS/my-test are: arm64
Does anyone have any idea how to build Intel compatible binary in Sequoia dev environment?