I have four apps currently deployed on the App Store. One of these apps crashes on launch when running on iOS 26, but functions as expected on iOS 18 and earlier versions. I am seeking to understand what changes in iOS 26 might be causing this issue.
When running the app in debug mode on devices with iOS 26 using Xcode 16.1, the app crashes.
The crash log references libobjc-trampolines.dylib, suggesting a potential issue with the Objective-C runtime.
Has anyone else encountered a similar issue?
AGX: AGX: agxa_device_template.hpp:1467:setupCompiler: *** FATAL: driver shader binary file not found in (null) for extension g15p!!!
D [yHZ]: added warning: [MEDIUM]: SW04: A debugger is attached to the App.
D [ProbeCallbacks]: [IXGUARD] debugger detected
objc[1461]: couldn't dlopen libobjc-trampolines.dylib: dlopen(/usr/lib/libobjc-trampolines.dylib, 0x0106): tried: '/usr/lib/system/introspection/libobjc-trampolines.dylib' (no such file, not in dyld cache), '/usr/lib/libobjc-trampolines.dylib' (no such file), '/private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib' (open() failed with errno=24), '/usr/lib/libobjc-trampolines.dylib' (no such file, not in dyld cache)
What steps can I take to resolve this crash? Thank you for your assistance.