On devices and simulators with iOS 26.1, the animation does not work correctly (the initial and final screens are distorted). I use open class func transition(with view: UIView, duration: TimeInterval, options: UIView.AnimationOptions = [], animations: (() -> Void)?, completion: ((Bool) -> Void)? = nil) with options: .transitionFlipFromRight
Incorrect transitionFlipFromRight animations on iOS 26.1
Thanks for your post.
Do you get the same results with just the relevant code in a small test project? If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project.
A focused simple project will allow me, and other developers here, to download and see what you mean as well as try a workaround, if any.
Looking forward to see the issue. Thanks.
Albert Pascual Worldwide Developer Relations.
I encountered the same issue, which occurs only on iOS 26.1 when building the app with Xcode 16.4
Here is the test project: https://github.com/rezo0L/animation-issue-demo
Any kind of support is appreciated
@DTS Engineer I am encountering the issue as well. It appears to have been introduced in iOS 26.1, and is still present in iOS 26.2 beta 2.
I filed an issue in Feedback Assistant: FB21061796. I included the sample project @rezo0L created, since it illustrates the issue.
It's a nice animation and not the easiest thing to recreate, so it would be great if this could be fixed ASAP, thanks!
Thank you for submitting the bug report and the focused project. While it is regrettable that the issue persists on the 26.2 beta version, the engineering team are great to resolve such bug effectively.
I suggest monitoring this issue through the Feedback Assistant as I can’t think of a work around at this time. However there are many people at Apple looking at the forums that may comment on this.
For more details on when you'll see updates to your report, please see What to expect after submission.
Albert Pascual Worldwide Developer Relations.
I also have the same problem. The flip animations (transitionFlipFromRight/Left) now fold up or down in the middle (for me) while flipping, creating a distorted look. (It's more obvious with more content in the views.)
I also have the same problem. We've A screen to B screen transition with screen flip animations (transitionFlipFromRight/Left) I fold in the middle while flipping, creating a distorted look. Quick solution, is to use another animation than transitionFlipFromRight, for example transitionCrossDissolve. But, looking to get fix for transitionFlipFromRight works as expected.