Anyone else noticed this. If you start a new Augmented Reality project with Sprite Kit. Then add a SpriteKit Action file, the project will crash immediately. You don't even have to add an action to the .sks file, it will just crash with this regardless...
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSDictionaryI scaleMode]: unrecognized selector sent to instanceGuess I should go file a bug report huh.