Probably current state of ARKit does not yet allow some kind of easy masking. But not sure if any of you knows some kind of clever hack using Metal material of some sort.
I was wondering the other day if we can use Fog black and white gradation to kind of mask out the AR contents. Say, so that objects that are too far away does not overlap in a distracting way, thus simulating some kind of distance depth masking.
Occlusion is not yet possible, not sure if iPhone X / iPhone 8 / iPhone Pro allow this next year.