Can't get bloom to work in SCNCamera

I have a simple test scene with a single SCNNode containing sphere geometry.


I can easily get the vingette and color fringe effects to work by setting the appropriate parameters.


However, no matter what I do bloom doesn't seem to work. I have tried all manner of parameters for:


bloomThreshold

bloomIntensity

bloomBlurRadius


Does anybody have any advice? Do I need to enable HDR camera or something? Do I need certain kinds of lights? I am dying for some bloom!

Answered by xxyxxy in 272584022

Figured it out, the camera setting wantsHDR needs to be set to true. Thanks for nothing, SceneKit documentation.

Accepted Answer

Figured it out, the camera setting wantsHDR needs to be set to true. Thanks for nothing, SceneKit documentation.

Can't get bloom to work in SCNCamera
 
 
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