SpriteKit Changes for Objective-C
SpriteKit (Added)
SK3DNode.h (Added)
Added SK3DNode
Added SK3DNode.loops
Added SK3DNode.playing
Added SK3DNode.pointOfView
Added SK3DNode.sceneTime
Added SK3DNode.scnScene
Added SK3DNode.viewportSize
SKAction.h (Added)
Added SKAction
Added +[SKAction actionNamed:]
Added SKAction.duration
Added +[SKAction group:]
Added +[SKAction hide]
Added +[SKAction pause]
Added +[SKAction play]
Added +[SKAction runBlock:]
Added +[SKAction sequence:]
Added +[SKAction setTexture:]
Added SKAction.speed
Added +[SKAction stop]
Added SKAction.timingFunction
Added SKAction.timingMode
Added +[SKAction unhide]
Added SKAction(MixerControl)
Added SKAction(NodeWithPhysicsBody)
Added SKAction(PlaybackControl)
Added SKAction(SKActions)
Added SKActionTimingEaseIn
Added SKActionTimingEaseOut
Added SKActionTimingFunction
Added SKActionTimingLinear
Added SKActionTimingMode
SKAttribute.h (Added)
Added SKAttribute
Added SKAttribute.name
Added SKAttribute.type
Added SKAttributeValue
Added -[SKAttributeValue init]
Added SKAttributeType
Added SKAttributeTypeFloat
Added SKAttributeTypeHalfFloat
Added SKAttributeTypeNone
SKAudioNode.h (Added)
Added SKAudioNode
Added SKAudioNode.avAudioNode
Added SKAudioNode.positional
Added SKAction(SKAudioNode)
SKCameraNode.h (Added)
SKConstraint.h (Added)
Added SKConstraint
Added SKConstraint.enabled
Added SKRange
Added SKRange.lowerLimit
Added SKRange.upperLimit
SKCropNode.h (Added)
Added SKCropNode
Added SKCropNode.maskNode
SKEffectNode.h (Added)
SKEmitterNode.h (Added)
Added SKEmitterNode
Added SKEmitterNode.shader
Added SKEmitterNode.targetNode
Added SKParticleRenderOrder
SKFieldNode.h (Added)
Added SKFieldNode
Added SKFieldNode.direction
Added +[SKFieldNode dragField]
Added SKFieldNode.enabled
Added SKFieldNode.exclusive
Added SKFieldNode.falloff
Added SKFieldNode.region
Added SKFieldNode.smoothness
Added SKFieldNode.strength
Added SKFieldNode.texture
Added SKFieldForceEvaluator
SKKeyframeSequence.h (Added)
Added SKKeyframeSequence
Added SKInterpolationMode
Added SKInterpolationModeStep
Added SKRepeatMode
Added SKRepeatModeClamp
Added SKRepeatModeLoop
SKLabelNode.h (Added)
Added SKLabelNode
Added SKLabelNode.blendMode
Added SKLabelNode.color
Added SKLabelNode.fontColor
Added SKLabelNode.fontName
Added SKLabelNode.fontSize
Added SKLabelNode.text
SKLightNode.h (Added)
Added SKLightNode
Added SKLightNode.ambientColor
Added SKLightNode.enabled
Added SKLightNode.falloff
Added SKLightNode.lightColor
Added SKLightNode.shadowColor
SKMutableTexture.h (Added)
SKNode.h (Added)
Added SKNode
Added -[SKNode actionForKey:]
Added -[SKNode addChild:]
Added SKNode.alpha
Added SKNode.attributeValues
Added SKNode.children
Added SKNode.constraints
Added -[SKNode containsPoint:]
Added SKNode.frame
Added -[SKNode hasActions]
Added SKNode.hidden
Added -[SKNode init]
Added -[SKNode initWithCoder:]
Added -[SKNode isEqualToNode:]
Added -[SKNode moveToParent:]
Added SKNode.name
Added +[SKNode node]
Added -[SKNode nodeAtPoint:]
Added -[SKNode nodesAtPoint:]
Added SKNode.parent
Added SKNode.paused
Added SKNode.physicsBody
Added SKNode.position
Added SKNode.reachConstraints
Added -[SKNode runAction:]
Added SKNode.scene
Added -[SKNode setScale:]
Added SKNode.speed
Added SKNode.userData
Added SKNode.xScale
Added SKNode.yScale
Added SKNode.zPosition
Added SKNode.zRotation
Added SKBlendMode
Added SKBlendModeAdd
Added SKBlendModeAlpha
Added SKBlendModeMultiply
Added SKBlendModeMultiplyX2
Added SKBlendModeReplace
Added SKBlendModeScreen
Added SKBlendModeSubtract
SKPhysicsBody.h (Added)
Added SKPhysicsBody
Added SKPhysicsBody.area
Added SKPhysicsBody.charge
Added SKPhysicsBody.density
Added SKPhysicsBody.dynamic
Added SKPhysicsBody.friction
Added SKPhysicsBody.joints
Added SKPhysicsBody.mass
Added SKPhysicsBody.node
Added SKPhysicsBody.pinned
Added SKPhysicsBody.resting
Added SKPhysicsBody.velocity
SKPhysicsContact.h (Added)
SKPhysicsJoint.h (Added)
Added SKPhysicsJoint
Added SKPhysicsJoint.bodyA
Added SKPhysicsJoint.bodyB
Added SKPhysicsJointFixed
Added SKPhysicsJointLimit
Added SKPhysicsJointPin
Added SKPhysicsJointSliding
Added SKPhysicsJointSpring
SKPhysicsWorld.h (Added)
Added SKPhysicsContactDelegate
Added SKPhysicsWorld
Added SKPhysicsWorld.gravity
Added SKPhysicsWorld.speed
SKReachConstraints.h (Added)
SKReferenceNode.h (Added)
Added SKReferenceNode
SKRegion.h (Added)
Added SKRegion
Added SKRegion.path
SKScene.h (Added)
Added SKScene
Added SKScene.anchorPoint
Added SKScene.audioEngine
Added SKScene.backgroundColor
Added SKScene.camera
Added SKScene.delegate
Added -[SKScene initWithSize:]
Added SKScene.listener
Added SKScene.physicsWorld
Added SKScene.scaleMode
Added -[SKScene sceneDidLoad]
Added SKScene.size
Added -[SKScene update:]
Added SKSceneDelegate
Added SKSceneScaleMode
Added SKSceneScaleModeFill
SKShader.h (Added)
Added SKShader
Added -[SKShader addUniform:]
Added SKShader.attributes
Added +[SKShader shader]
Added SKShader.source
Added SKShader.uniforms
SKShapeNode.h (Added)
Added SKShapeNode
Added SKShapeNode.antialiased
Added SKShapeNode.blendMode
Added SKShapeNode.fillColor
Added SKShapeNode.fillShader
Added SKShapeNode.fillTexture
Added SKShapeNode.glowWidth
Added SKShapeNode.lineCap
Added SKShapeNode.lineJoin
Added SKShapeNode.lineLength
Added SKShapeNode.lineWidth
Added SKShapeNode.miterLimit
Added SKShapeNode.path
Added SKShapeNode.strokeColor
Added SKShapeNode.strokeShader
SKSpriteNode.h (Added)
Added SKSpriteNode
Added SKSpriteNode.anchorPoint
Added SKSpriteNode.blendMode
Added SKSpriteNode.centerRect
Added SKSpriteNode.color
Added SKSpriteNode.shader
Added SKSpriteNode.size
Added SKSpriteNode.texture
SKTexture.h (Added)
Added SKTexture
Added -[SKTexture CGImage]
Added SKTexture.filteringMode
Added -[SKTexture size]
Added -[SKTexture textureRect]
Added SKTexture.usesMipmaps
Added SKTextureFilteringLinear
Added SKTextureFilteringMode
SKTextureAtlas.h (Added)
Added SKTextureAtlas
SKTileDefinition.h (Added)
Added SKTileDefinition
Added SKTileDefinition.name
Added SKTileDefinition.size
Added SKTileDefinitionRotation
SKTileMapNode.h (Added)
Added SKTileMapNode
Added SKTileMapNode.blendMode
Added SKTileMapNode.color
Added SKTileMapNode.mapSize
Added SKTileMapNode.shader
Added SKTileMapNode.tileSet
Added SKTileMapNode.tileSize
SKTileSet.h (Added)
Added SKTileGroup
Added SKTileGroup.name
Added SKTileGroup.rules
Added SKTileGroupRule
Added SKTileGroupRule.name
Added SKTileSet
Added SKTileSet.name
Added SKTileSet.tileGroups
Added SKTileSet.type
Added SKTileAdjacencyAll
Added SKTileAdjacencyDown
Added SKTileAdjacencyDownEdge
Added SKTileAdjacencyLeft
Added SKTileAdjacencyLeftEdge
Added SKTileAdjacencyLowerLeft
Added SKTileAdjacencyMask
Added SKTileAdjacencyRight
Added SKTileAdjacencyRightEdge
Added SKTileAdjacencyUp
Added SKTileAdjacencyUpEdge
Added SKTileAdjacencyUpperLeft
Added SKTileHexFlatAdjacencyUp
Added SKTileSetType
Added SKTileSetTypeGrid
Added SKTileSetTypeIsometric
SKTransition.h (Added)
SKUniform.h (Added)
Added SKUniform
Added SKUniform.floatValue
Added SKUniform.name
Added SKUniform.textureValue
Added SKUniform.uniformType
Added SKUniformType
Added SKUniformTypeFloat
Added SKUniformTypeNone
Added SKUniformTypeTexture
SKWarpGeometry.h (Added)
Added SKWarpable
Added SKWarpable.warpGeometry
Added SKWarpGeometry
Added SKWarpGeometryGrid
Added SKAction(SKWarpable)
SpriteKitBase.h (Added)
Added #def SKColor
Added vector_float3