Reproduce colors accurately across a range of input, output, and display devices.
Reproduce colors accurately across a range of input, output, and display devices.
ColorSync Manager Attribute Selectors
Specify feature availability information for the ColorSync Manager.
ColorSync Manager Version Selectors
Specify version information for the ColorSync Manager.
Contains a clip with its contained and anchored items synchronized.
Contains a clip with its contained and anchored items synchronized.
A Gestalt response value of gestaltColorSync104 indicates version 1.4 of the ColorSync Manager is present.
A Gestalt response value of gestaltColorSync105 indicates version 1.5 of the ColorSync Manager is present.
A Gestalt response value of gestaltColorSync11 indicates version 1.0.3 of the ColorSync Manager is present.
A Gestalt response value of gestaltColorSync20 indicates version 2.0 of the ColorSync Manager is present.
A Gestalt response value of gestaltColorSync21 indicates version 2.1 of the ColorSync Manager is present.
A Gestalt response value of gestaltColorSync25 indicates version 2.5 of the ColorSync Manager is present.
Explains how to use Quartz 2D. Includes illustrations and sample code.
Changes the color of an element.
Accessing a Color’s Components
Explains how applications specify colors and how users choose colors in Cocoa.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Changes the background color of an element.
Constants that represent error codes Core Media sync operations return.
A color well lets people adjust the color of text, shapes, guides, and other onscreen elements.
Choosing Colors With Color Wells and Color Panels
Explains how applications specify colors and how users choose colors in Cocoa.
23:02
Sync to iCloud with CKSyncEngine
Changes an element’s color when it comes into focus.
Introduction to Sync Services Programming Guide
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Determining color values with color spaces
Change the system’s interpretation of a color value for display by selecting a color space.
Specifying your app’s color scheme
Set a global accent color for your app by using asset catalogs.
Setting the app’s accent color
Set your app’s accent color.
Convert an image to L*a*b* color space and apply hue adjustment.
Convert an image to L*a*b* color space and apply hue adjustment.
Bring audio recognition to your apps with ShazamKit.
CloudKit Web Services Reference: Fetching Record Changes (records/changes)
Describes the CloudKit web services protocol.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
How Things came to server-side Swift - Articles
Find out how the Cultured Code team migrated Things to server-side Swift — and why the user response was so rewarding. ͏
Explains how to use the Cocoa defaults system to create and save user preferences.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Explains how to add, search, remove, and customize Address Book records.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Mac OS X Manual Page For fsync(2)
HTML versions of the iOS man pages.
How the Kernel Interacts With Data in OS X OpenCL
Provides guidance for using OpenCL in programs that use the parallel-processing power of GPUs and multi-core CPUs for general-purpose computing.
Learn about optimizing apps for Shared iPad for education.
Syncing Core Data Applications
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Explains how to add syncing to your applications. Sync Services is deprecated in Mac OS X v10.7.
Working with Rendering Contexts
Explains how to use the Apple implementation of OpenGL to create 3D graphics for Cocoa and Carbon applications.
22:28
Build an AppKit app with the new design
Update your AppKit app to take full advantage of the new design system. We'll dive into key changes to tab views, split views, bars, presentations,...
24:06
Learn how to get started leveraging the powerful new features of Metal 4 in your existing Metal apps. We'll cover how Metal enables you to get the...
32:21
26:02
Modernize your app with the latest APIs in UIKit, including enhanced menu bar support, automatic observation tracking, a new UI update method, and...
24:28
WidgetKit elevates your app with updates to widgets, Live Activities, and controls. Learn how to bring your widgets to visionOS, take them on the...
17:13
Adopt Variable Color in SF Symbols
Explore how you can use Variable Color to make SF Symbols even more expressive. We'll show you how system-provided symbols use variable color and...
17:26
Enhance the immersion of media viewing in custom environments
Extend your media viewing experience using Reality Composer Pro components like Docking Region, Reverb, and Virtual Environment Probe. Find out how...
10:27
Bring desktop class sync to iOS with FileProvider
17:49
Sync files to the cloud with FileProvider on macOS
Find out how you can use the FileProvider framework to build a comprehensive cloud sync solution. We'll show you how to approach building a file...