Welcome to Wednesday at WWDC! We’re almost halfway through the week, and there’s so much still to come. But first: Let’s get the dispatch from day 2.
WWDC22 Day 2 recap
Ready for your Day 2 briefing? Catch up on all the great sessions from Tuesday and get a sneak peek at the day ahead.
Spin the music of WWDC
Whether you want a musical break or some bluesy background beats, you can drop the needle on the official WWDC playlists right now.
Listen to WWDC22 playlists on Apple Music
Spotlight on Digital Lounges and labs
If you haven’t registered for Digital Lounges this week, you’re missing out on great discussions, SwiftUI watch parties, and a truly... iconic... monochrome pixel art challenge.
Just a few of the fantastic pixel icons created for Tuesday’s “Pixel perfect design” challenge in the Design Lounge.
But don’t fret: Even if you miss a day, you can catch up at any time this week by joining us on Slack and reading through past messages.
Register for Digital Lounges
And we’ve got another packed day today: Join us on Slack for live text-based watch parties of “Build a desktop-class iPad app” and “Compose custom layouts with SwiftUI,” ask questions about RoomPlan, WidgetKit, and Shortcuts, and join the Accessibility team for a community panel.
Meet the Presenter: Compose custom layouts with SwiftUI
Meet the presenter of “Compose custom layouts with SwiftUI” and join a text-based watch party for the session, followed by a short Q&A. The watch party begins 5 minutes after the start of this activity — so don’t be late!
Ask Apple engineers about RoomPlan during this 2 hour text-based Q&A. Stop in to request guidance on a code-level question, ask for clarifications, or learn from others in a group setting.
Meet the Presenter: Build a desktop-class iPad app
Meet the presenter of “Build a desktop-class iPad app” and join a text-based watch party for the session, followed by a short Q&A. The watch party begins 5 minutes after the start of this activity — so don’t be late!
Ask Apple engineers about WidgetKit during this 2 hour text-based Q&A. Stop in to request guidance on a code-level question, ask for clarifications, or learn from others in a group setting.
Ask Apple engineers about Shortcuts during this 2 hour text-based Q&A. Stop in to request guidance on a code-level question, ask for clarifications, or learn from others in a group setting.
Accessibility community panel
Join members of the Apple Accessibility team for a 1 hour text-based conversation about how assistive technologies are used in their day-to-day lives.
We’re also hosting dedicated labs for Accessibility, CarPlay, App Intents, Design, Xcode, and much much more.
Request a WWDC22 lab appointment
And that’s just the tip of the iceberg! You can check out our complete schedule on the WWDC tab in the Developer app or on developer.apple.com.
Meet the new Human Interface Guidelines
Apple’s Human Interface Guidelines (HIG) is a comprehensive resource for designers and developers looking to create great experiences across Apple platforms. Now, it’s been fully redesigned and refreshed to meet your needs — from your first sketch to the final pixel. Take a moment this Wednesday and explore the new guidelines.
Meet the new Human Interface Guidelines
Apple’s Human Interface Guidelines (HIG) is a comprehensive resource for designers and developers looking to create great experiences across Apple platforms. Now, it’s been fully redesigned and refreshed to meet your needs — from your first sketch to the final pixel.
Explore the Human Interface Guidelines
Sign up for a sci-fi challenge
Floating numbers! Neon code screens! Expand your reality in today’s SwiftUI science fiction challenge, where you’ll create a futuristic-looking screen that will bend the very fabric of spacetime (or at least look really cool). To join, visit the SwiftUI Study Hall in the Digital Lounges, where you can also ask questions, connect with other devs, and share your progress.
Study Hall: SwiftUI science fiction!
Floating numbers? Neon code screens? Today, we’re taking a page out of our favorite speculative fiction and challenging you to create a SwiftUI screen from an alternate reality. Visit the SwiftUI Study Hall to collaborate on the “SwiftUI science fiction!” coding challenge. Ask questions,...
Ready to take on more challenges? Over in the Design lounge, we’re inviting you to put your sonic skills to good use and manipulate audio from Apple sound designers with Apple sensing frameworks. Elsewhere, you can try your hand at creating or drawing with metal-cpp, designing Lock Screen widgets with WidgetKit, and expanding your iPhone app to iPad and Mac.
Study Hall: Create reactive soundscapes
Bring on the noise: It's time for a sound design challenge! Today, we're inviting you to experiment with creative ways to manipulate sound on iPhone and iPad using its myriad sensors, inputs, and variable states. Explore over 70 audio files from Apple sound designers and create a sonic experience...
Study Hall: Draw with metal-cpp
Get ready to render: We're inviting you to try out metal-cpp and render your own triangle, sphere, or even a mesh in Xcode. Visit the Graphics & Games Study Hall to collaborate on the “Draw with metal-cpp” coding challenge. Ask questions, connect with other developers, and share your creations.
Study Hall: WidgetKit workshop
Take a glance at today's WidgetKit challenge, won't you? With glanceable experiences coming to the Lock Screen in iOS 16, today's the perfect time to try building your very own Lock Screen widget. Visit the WidgetKit Study Hall to collaborate on the “WidgetKit workshop” coding challenge. Ask...
Study Hall: Go big or go home
What’s better than people loving your app on iPhone? People loving your app on iPad and Mac, too! Today's challenge invites you to explore the ways you can expand your app’s presence in the Apple ecosystem. Explore prototyping your iPhone app for iPad, adding new desktop class features to your...
Have a great Wednesday — we’ll see you tomorrow for Day 4 of WWDC!