I tried to create an app with full SwiftUI to see how it works and experiment a bit with it, but as you note, I also found out that it's inflexible, a bit limited and kind of immature at the moment.
With UIKit you could do almost whatever you wanted, but my main issue, was with positioning the elements on the screen with constrains.
I guess next time I'll merge UIKit with a few SwiftUI components to get the best of both.
Anyway, thanks for the answers.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Tags: