Post

Replies

Boosts

Views

Activity

SceneKit SCNVector math Crippled on M1
I've seen two crashes in the fox sample code already for simple SCNVector functions. The enemies also don't move - I suppose that's a Gameplay Kit error. I can see glimpses of other possible problems too - and of course the intermittent display stutter is there. (You know, the one on every OS after High Sierra for any Metal backed view) I tried both on m1 native and rosetta. Unless I have some wrong setting, SceneKit's SCNVector math seems crippled at the moment. Already sent reports... Can someone else confirm the crashes?
3
0
1.2k
Nov ’20