Post not yet marked as solved
Hey! I’m excited to announce the alpha launch of Umka after a year of development + experimentation. The app lets you create a virtual pet that holds you accountable to your goals. Here's a short video to get an idea of it.
We’re looking for people who want to get motivated, stay accountable, or just enjoy playing tamagotchi-like games to test the app https://testflight.apple.com/join/mswJWPFu and join our community https://discord.gg/3QpXHPdp (just made the server a second ago!)
In a nutshell, this is what Umka does:
Create a character: Create your own cat or dog with its own name, personality, and style.
Level up in real life & the app: Your character will grow as you do. Complete your goals or study together to gain xp and acorns in the app, which you can use to progress.
Stay accountable & work together: Your character will help you set goals, let you know when you’re falling behind, track your streaks, and even study along with you.
Post not yet marked as solved
Puzzle game where you navigate mazes and avoid enemies. Core gameplay is done, only need to finish making levels.
Post not yet marked as solved
Hey! I've been working on a unique puzzle game called Quantum Observer, and I'm looking for beta testers to help polish it before release. If you enjoy brain-teasers with a quantum twist, this might be right up your alley!
Quantum Observer is a grid-based puzzle game where you manipulate quantum states to match a target pattern. It features:
10 levels of increasing complexity
Unique mechanics like superposition and quantum locking
A sleek, minimalist design with smooth animations
Challenging gameplay that will make you think in new ways
If you're interested in helping out, please feel free to text back. Any feedback is greatly appreciated!
Should work on iPhone, iPad and Mac
Post not yet marked as solved
Puzzle game where you guide a train by rotating tracks, similar to snake game.
Post not yet marked as solved
run love2d games in portrait and landscape mode, support window and fullscreen mode, onscreen virtual joystick
code editor with syntax highlighting, line number, line wrapping, support many progr languages lua, c, java, typescript and others
many source code of many games and also Lua and Love2D
a lot of documentations and learning tutorials
Post not yet marked as solved
I’m seeking feedback on a children’s hangman game that’s themed around food. the goal is for children to learn ingredients and gain interest in food and cooking.
Post not yet marked as solved
Hello all! I am currently looking for beta testers for my game, Little Drizzle. You play as a rain drop falling down a skyscraper trying to get as far down as you can.
This game is fairly early on in development, so any feedback is appreciated!
Hold down on the left side of the screen to move left, and hold down on the right side of the screen to move right.
Thank you!
Post not yet marked as solved
Hi all,
We have now released version 1.1.5 of Swapple and would like to receive some feedback on the following areas:
UI Design
Level Difficulty
we welcome any new ideas or thoughts on how we might improve the game for version 1.1.6,
Thanks
Post not yet marked as solved
Snitch your friends and family when they use distracting apps or websites. A fun and meaningful game for couples, family members and close friends who want to make a real effort to lower their screen use.
Post not yet marked as solved
Hi All,
We are nearing release of our game 'Swapple - Word Puzzle Game' and would be very grateful for anyone that would be interested in joining the beta test for our game,
The game, as mentioned in the title, is a Word Puzzle game (more of a puzzle then a word game) and has over 300 levels spanning 4 playlists and the addition of more challenging weekly levels,
For anyone that joins our beta test, we would kindly ask for feedback (positive or constructive) on the following areas:
.
Tutorial (Is it helpful? Is anything missing?)
Standard Gameplay (Is it fun? Are levels too easy or hard? Is the UI and game interactivity i.e. swipe/drag-drop clear? Any feedback on the various level types i.e. 1 WORD, 2 WORD, Time etc)
Weekly Level Gameplay (Is it fun? Are levels too easy or hard?)
Shop (What colour packs have you purchased? Which are your favourites? Any colour packs which don't look nice? Is the shop easy to use?)
Ads (Are they too often? Are they appropriate?)
UI/UX (Thoughts on UI/UX? Any improvements ideas?)
We would also greatly appreciate if you can raise any bugs (with screenshots and steps on what you were doing when it happened) via the TestFlight app,
We hope that any feedback or bugs caught in this beta testing will only help us to ensure a smooth release
Post not yet marked as solved
Hello there! I'd love to get some feedback on my app, Cast Of The Dice, an accessible dice roller powered by speech recognition with a custom model data.
I'd greatly appreciate your feedback on:
Accuracy of the speech recognition and
Overall accessibility of the app
Thanks for your time and help!