Hi,
I am getting a bunch of warnings at Buildtime when running the default ARKit app (File > New > Augmented Reality App). Is this normal?
scntool: warning: Could not load ModelIO.framework ((null))
scntool: warning: Could not load SceneKit.framework ((null))
scntool: warning: Could not load PhysicsKit.framework ((null))
scntool: warning: Could not load Jet.framework ((null))
scntool: warning: Could not load SpriteKit.framework ((null))
/scntool:-1: The document file:///Users/...art.scnassets/ship.scn is not an archived scene.
/scntool:-1: Conversion failed, will simply copy input to output.
/scntool:-1: Copy failed file:///Users/...art.scnassets/ship.scn -> file:///Users/.../art.scnassets/ship.scn error:Error Domain=NSCocoaErrorDomain Code=516 "“ship.scn” couldn’t be copied to “art.scnassets” because an item with the same name already exists."
I've recently upgraded from iOS 11 to iOS 12, and Xcode 9 to Xcode 10, and I have never run into these warnings before. I have built and run this "ship.scn" ARKit demo many times before, and even created my own ARKit applications with great success in ARKit 1.5 before the upgrade. I am also having other various issues with the SceneKit editor crashing randomly and not rendering .DAE models correctly (although the preview window looks correct, the editor does not)... so I believe these warnings are the start of all the problems that I am facing.
I've tried reinstalling Xcode to no avail.
Any advice? Anyone having similar issues?
Thanks!