Running apps on watch with beta 4

Well, it looks like Beta 4 doesn't fix the running apps on device - I still just get the spinner on launch which either never completes, or eventually crashes back to springboard.


BUT


It appears that this is only with WatchOS 2 Apps written in Swift! If you have an Objective-C app then it deploys and runs!.


I've just done a small test with totally clean projects - one swift and one Obj-C - nothing fancy, just setting a label text on start. The Obj-C one launches fine but the Swift one never launches.


Any one else confirm the same behaviour?

I can confirm that running swift apps on the Watch still spins forever. Incredibly frustrating, as it is impossible to utilize any of the new features that require an actual device.

Have you build and installed your apps with the new Xcode beta 4?

Yes, I updated all my betas in hopes of being able to actually run on device. I still cannot - apps just spin forever on the watch.

Arrgh! The same spinning beach balls of death! My apps are in Swift, and I still can't debug. I got the email today from apple stating the following:


"watchOS 2 beta 4 is now available. With access to the Digital Crown, Taptic engine, microphone, and health sensors, watchOS 2 helps you deliver even more innovative new experiences to your customers on their wrist. Take advantage of the clock face with Complications, implement new animation APIs, utilize new ways to transfer data between devices, and much more."


The invitation, that I assumed went out to all developers, gave me false hope that we would actually be able to debug our swift apps on the Apple Watch.


Two more weeks...[dejected]

Hi. Just tested my running apps, it seems it's was fixed, with beta 4 my heartbeat starts working well. I confirm there is no bug any more (I tried on walking; run; run in gym; etc.. Works FINE). Maybe you need to do hard reset after update??.. Both iPhone & Watch..

Not talking about apps that track your run. People here are upset about the fact that they can't "run" or launch their apps in the debugger. Have you tried debugging your own Swift apps that you wrote?

How did you get the heart rate to start reading? I keep getting HealthKit entitlement errors

My app is in Objective-C and I cannot get beyond the spinner on launch. I could not get beyond the spinner with Beta 3 and I still can't get beyond the spnner with Beta 4.

Mine the same. Installed very fast, but spin forever when launched.


At least now it installed fast, and that's a big improvement. 🙂


Now have to spend another 2 weeks doing Android Wear development instead. 😟

Seeing this as well.


Also, has anyone had luck with glances? So far, in beta 3 and 4, I can see the glance but it only shows the stock storyboard configuration for the interface, as if the backing code never gets run.

FWIW I just made a quick test project using Objective-C instead of Swift and everything works perfectly on device. So the situation seems to be Swift only.


I have to say, this is pretty absurd. Apple want developers to adopt their new programming language but it let's out betas that severely penalize those who do. Having spent considerable time on a Swift-based 2.0 app, I'm now left with the option of either re-writing in in ObjC or just sitting around and hoping this gets fixed two weeks from now in the next beta. Neither of those are good options, Apple please fix this.


Also, I just created radar 21935217, please dupe it if you're experiencing this as well.

Did Apple really test beta4? The same issue existed in beta3. Did apple check this forum? frustrated!

It's own forums and they don't even read the problems the people are having... I can't test on my watch this is f**king awful!! :/

I just saw something unbelievable.


In the morning I installed the app - install fast, launch, spin forever, relaunch, spin forever, ...


In the afternoon I launch the app again, it works! And it launched fast (about 1s)!


I am not sure what to make of it, maybe it just take extremely long time to cache/launch/whatever, but when it finally launched, it works nicely.


Yes, my app is in Swift.

i am having since beta3 (and now with beta4) the spinner of death. the project was working fine on beta2.

i m on swift as well.


if somebody find a workaroudn this please let me know.

Running apps on watch with beta 4
 
 
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