Beta is the prerelease version of software or hardware.

Posts under Beta tag

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iOS 27 Beta 4 restore
When trying to restore iOS 27 Beta 4 to my iPhone, I get the error "To restore your iPhone with iOS 27.0, you need to install the latest version of iTunes." I've examined the BuildManifest.plist file which has the below MobileDeviceMinVersion 1853 but my PC has 1827 which I assume is why it's failing. I've checked both MS Store and the web and I have the latest iTunes installed. When will Apple be releasing a version that supports iOS 27 beta 4 so I can restore it to my iPhone.
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Need Support - iPhone SE (3rd gen) Screen Dead Zone on Left Side
My iPhone SE (3rd generation) keeps developing a dead zone on the left side of the screen. It resolves itself after a restart, but comes back shortly after. It started when I was beta testing iOS 27 Beta 1, but I've since tried both updating to Beta 2, and downgrading back down to iOS 26. The problem persisted on all three versions. I currently have it on iOS 26.5.2. I did have a screen protector on it, but it started a while after I had it applied. I tried removing it to see if that would fix it, but it didn't. I have a case on the phone and have never dropped it or spilled anything on it, I am very careful with it, and only got it a couple weeks ago. Has anyone else had this problem? How can I fix it? Any help is appreciated!
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Wi-Fi and Bluetooth intermittently turn off on iOS 27 Beta 1
I am experiencing random Wi-Fi and Bluetooth disconnections while using iOS 27. Both Wi-Fi and Bluetooth disconnect unexpectedly, then reconnect automatically a few seconds later. I have seen many similar reports on Reddit, so this does not seem to be an isolated issue. I have already submitted a report through Feedback Assistant with the feedback ID FB23121586. I hope this issue can be fixed soon, because it is really stressful when playing online games on my iPhone and worrying that the connection might suddenly drop. :(
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title:tvOS%2027.0%20Beta%20(24J5325d)%20-%20Random%20HDMI-CEC/eARC%20Audio%20Disconnection%20issues%20with%20Sony%20TV%20(XR-65X90L)%20and%20Soundbar%20(HT-S2000)
Body: Hello, I am experiencing a persistent and frustrating audio dropout issue after updating my Apple TV to tvOS 27.0 Beta(Build: 24J5325d).[Hardware Setup] Source: Apple TV 4K running tvOS 27.0 (24J5325d) Display: Sony BRAVIA XR-65X90L (Connected via HDMI 4) Audio System: Sony HT-S2000 Soundbar + SA-RS3S Rear Speakers + SA-SW3 Subwoofer (Connected to TV HDMI 3 eARC port) [The Problem] While watching content randomly across various apps (including YouTube, Infuse, and Apple TV app), the audio suddenly cuts out completely. The Sony TV then displays a system error message: "TV speakers activated due to audio system communication failure." This issue is intermittent, occurring once every few days. Once it happens, the eARC handshake appears completely locked up. The only way to temporarily restore the audio system connection is to perform a full system reboot of the Sony TV or toggle the Apple TV audio input source. [StepsTried/Troubleshooting] 1.Format Isolation: If I force the Apple TV audio output format to "Change Format -> Dolby Digital 5.1" instead of the default uncompressed LPCM, the connection becomes significantly more stable and the dropouts cease. 2.Cable & TV Check: All HDMI cables are Ultra High Speed (HDMI 2.1) compliant. TV settings such as "RS232C control" have been disabled, but the issue persists on the default Auto/LPCM audio output mode. [Expected Behavior] The multi-channel audio stream (LPCM/Atmos) sent from Apple TV should pass through the eARC chain smoothly without causing HDMI-CEC/eARC packet collision or freezing the display's audio daemon mid-playback. It seems like the LPCM audio stream packaging or the CEC heartbeat signals in this specific tvOS 27.0 beta build occasionally send corrupted or unexpected data packets, triggering an aggressive eARC protection/fai-safe mechanism on the Sony TV side. Is anyone else experiencing similar eARC dropouts with Sony sound systems on this beta? Any insights from the engineering team regarding HDMI/CEC driver changes in this build would be highly appreciated. Thank you!
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SKStoreReviewController requestReviewInScene: does not display review prompt in debug builds on iOS 26.5 beta (23F5043k)
[SKStoreReviewController requestReviewInScene:] no longer displays the review prompt in debug/development builds on iOS 26.5 beta (23F5043k and 23F5043g). According to Apple's documentation, the review prompt should always appear in debug builds to facilitate testing. This was working in previous iOS versions (iOS 26.4 and older). Steps to reproduce: Run app from Xcode in debug configuration on a device running iOS 26.5 beta (23F5043k or 23F5043g) Call [SKStoreReviewController requestReviewInScene:windowScene] with a valid, foreground-active UIWindowScene Observe that the method executes without error (scene is valid per NSLog) but no review prompt appears Expected: Review prompt should display in debug builds Actual: No prompt appears, despite the scene being valid and foreground-active This worked correctly on previous iOS versions (26.4) so looks like this bug was introduced in 26.5 Beta versions. I have already filed a bug report in Feedback Assistant with number: FB22445620
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Enterprise iOS apps fail before app code runs on iOS 27 Developer Beta on iPhone 11/12
We are seeing a startup issue with in-house enterprise iOS apps on iOS 27 Developer Beta. We would like to understand whether this could be related to changes in iOS 27 Developer Beta startup validation, code signing validation, provisioning profile validation, certificate chain validation, entitlements, embedded frameworks, enterprise developer trust state, or device-specific launch behavior. This issue blocks our enterprise app compatibility validation on iOS 27 Developer Beta, especially on iPhone 11 and iPhone 12 devices. If this is a known beta issue, we would appreciate confirmation from Apple and any available fix plan or workaround. Symptoms: After installing the same enterprise app, some iPhone 11 / iPhone 12 devices running iOS 27 Developer Beta cannot launch it correctly. There are two visible behaviors: When launched from the Home Screen icon, the app stays on the Launch Screen. The normal app UI never appears. When launched from Spotlight/Search, the app crashes immediately. Additional observations: iPhone 13 and later devices do not show this issue. Other enterprise apps distributed with the same provisioning profile or provisioning setup show the same behavior. This makes the issue look less like a single app's business logic problem and more like an iOS 27 Developer Beta validation, trust, or launch-time behavior difference on specific device models. We added logs and breakpoints at the earliest possible app startup points, including main, AppDelegate, SceneDelegate, and before crash-reporting SDK initialization. On affected devices, none of these logs are printed. Based on this, it appears that our app code is never reached. The failure seems to happen before iOS transfers control to the app, possibly while launching the process or loading the app binary/frameworks. Our current suspicion is that the failure may happen during one of these system-level steps: Enterprise code signing validation embedded.mobileprovision validation Certificate chain validation Enterprise developer certificate trust validation Mach-O / embedded frameworks / dynamic libraries loading Entitlements validation Bundle ID / App ID / provisioning profile matching Reuse of stale local enterprise trust, provisioning, or signing validation state on the device Temporary workaround observed: We found a temporary workaround on affected devices: Completely uninstall the existing enterprise app from the device. Download and install the app again. Trust the enterprise developer certificate again in Settings. Launch the app again. After doing this, the app can start normally on the affected iPhone 11 / iPhone 12 devices running iOS 27 Developer Beta. The Launch Screen hang and Spotlight/Search crash no longer reproduce. This suggests that the IPA itself may not be permanently invalid, and the issue may not be caused by app business logic. It may instead be related to stale or invalid local enterprise trust, provisioning profile, certificate chain, or signing validation state after upgrading to iOS 27 Developer Beta. Questions: Does iOS 27 Developer Beta introduce any new restrictions or behavior changes for enterprise in-house app launch validation, code signing validation, enterprise developer trust state, embedded frameworks loading, entitlements, or provisioning profile validation? Are there any known differences in this area between iPhone 11 / iPhone 12 and iPhone 13 or later devices on iOS 27 Developer Beta? If multiple enterprise apps distributed with the same provisioning profile or provisioning setup fail before app code runs, does that point more strongly to a provisioning profile, certificate chain, enterprise trust state, or system validation issue? Given that completely uninstalling the old enterprise app, reinstalling it, and trusting the enterprise developer certificate again fixes the issue, could this be caused by stale trust, provisioning profile, certificate, or code-signing validation state cached on the device after upgrading to iOS 27 Developer Beta? For an enterprise app that stays on the Launch Screen before app code runs, or crashes immediately when launched from Spotlight/Search, what are the most common signing, certificate, provisioning profile, entitlement, or enterprise trust problems to check? Which system logs or crash log fields should we focus on for this kind of pre-main launch failure? For example: device console, crash log, Termination Reason, dyld message, Code Signature Invalid, profile validation, or trust evaluation messages. Are there recommended commands or checks to verify that the IPA's code signature, certificates, entitlements, embedded.mobileprovision, and embedded frameworks are all valid and consistent? If this is an iOS 27 Developer Beta regression, is there any known workaround until the issue is fixed? Environment: Distribution type: Apple Developer Enterprise Program / In-House distribution Affected OS: iOS 27 Developer Beta Affected devices: iPhone 11 / iPhone 12 Unaffected devices: iPhone 13 and later Same provisioning profile or provisioning setup: other enterprise apps show the same behavior Behavior 1: stuck on Launch Screen when launched from Home Screen Behavior 2: crashes immediately when launched from Spotlight/Search App code execution: not reached main/AppDelegate/SceneDelegate logs: not printed Crash SDK initialization: not reached Temporary workaround: completely uninstall the old enterprise app, reinstall it, and trust the enterprise developer certificate again. After that, the app launches normally. Impact: blocks enterprise app compatibility validation on iOS 27 Developer Beta for affected devices Suspected area: iOS 27 Developer Beta startup validation / code signing / provisioning profile / certificate / enterprise developer trust state / entitlements / embedded frameworks / device-specific validation behavior We are looking for guidance on how to confirm whether this is caused by an iOS 27 Developer Beta signing, provisioning profile, or enterprise developer trust validation change on iPhone 11 / iPhone 12, rather than an app-level crash. If this is a system issue in iOS 27 Developer Beta, we hope Apple can provide a fix or a practical temporary workaround as soon as possible.
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How to install macOS Tahoe 26 on an external drive
In the past I was always able to install every major macOS version on an external drive so that I can test my apps. But now I'm unable to install macOS Tahoe 26 on an external drive. Actually, as far as I'm aware, there are not even official links to macOS 26 installers, but only instructions on how to update to macOS 26 from an existing macOS installation. So I thought I'd install macOS 15 on a separate drive and then update to macOS 26, but whenever I run the macOS 15 installer, tell it to install on the external drive, and reboot after the setup process completes, my MacBook just boots into my main macOS partition as if nothing happened. 3 months ago I somehow managed to install macOS Tahoe beta 1 on an external drive, I don't remember how (but I don't think it was anything crazy); booting into that beta 1 partition and trying to update doesn't work either, as my MacBook again boots into my main macOS partition. I already asked help about the update problem one month ago here, but nobody replied. Could someone at Apple please provide instructions on how one is supposed to install macOS 26 on an external drive (if possible before it becomes available to the public)? Are we supposed to buy a separate Mac for every macOS version that we want to test our apps on?
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Xcode 27 beta: "Missing package product" for a Swift Package in a registry
I have a project that builds fine in macOS 26 with Xcode 26. On macOS 27 b4 and Xcode beta, the same project can't build because of a framework that should be pulled from a Swift Package from a package-registry (named Registry, for example below), hosted on JFrog. I have the registry set up and have the token in keychain. The resolution of the packages works. But when I build, I get error like this: error: Missing package product 'Registry.Package_Package.Package' (in target 'Target' from project 'Project') . The real package should just be 'Registry.Package'. Any help with that? Is it a bug?
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Window dragging (via Title Bar) fails over Chrome Remote Desktop after updating to macOS 27 Golden Gate Beta
Hi everyone, I recently updated my Mac to macOS 27 Golden Gate Beta and have encountered a strange issue with window management over a remote connection. Issue: When connected to my Mac via Chrome Remote Desktop (CRD), I can no longer move application windows by dragging their title bars (outer frames). Details: Curiously, I can still drag and move individual tabs within apps (like Chrome or Terminal), which means mouse drag input itself is being transmitted correctly to the OS. This issue only happens when attempting to drag the window title bar/frame over a remote session. Local mouse/trackpad control works perfectly. Everything was working completely fine before the update to macOS 27 Golden Gate Beta. What I've tried so far (with no success): Toggled Accessibility permissions off and on for ChromeRemoteDesktopHost and restarted the Mac. Disallowed and re-allowed Screen Recording permissions. Completely re-installed the Chrome Remote Desktop host application. Disabled "Tile windows by dragging to screen edges" in System Settings to avoid snapping conflicts. It seems like WindowServer or the system-level window management is blocking or ignoring virtual mouse drag inputs specifically on title bars since this beta update. Has anyone else experienced this on macOS 27 Golden Gate Beta, or is there a known API change / security restriction in this version that affects remote input handling for WindowServer? Any insights or workarounds would be greatly appreciated. Thank you!
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Mixed up Build Versions by ASC cannot detangle !
Hello - My new Build Version keeps entering on its own into an old Build Version Build Box under DISTRIBUTION. So I cannot add the new Build version to my New Build Version under Distribution. I tried to delete the older Build version so no mix up but ASC will not allow this to happen. Any way to clear this mess up? Nobody to call either so have written many emails to Support but I cannot wait for a month as this app is for the summer season which is NOW.
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UICollectionView list: leading swipe overshoots in expanded split view for .plain/.grouped; .insetGrouped OK (iPadOS 26 b5–b8) [FB19785883]
Hi all, Sharing a reproducible UIKit issue I’m seeing across multiple iPadOS 26 betas, with a tiny sample attached and a short video. Short video https://youtu.be/QekYNnHsfYk Tiny project https://github.com/yoasha/ListSwipeOvershootReproSwift Summary In a UISplitViewController (.doubleColumn), a UICollectionView using list layout shows a large leading-swipe overshoot when the split view is expanded (isCollapsed == false). The cell content translates roughly 3–4× the action width. Repros with appearance = .plain and .grouped Does not repro with .insetGrouped Independent of trailing provider (issue persists when trailing provider is nil) Collapsed split (compact width) behaves correctly Environment Devices: iPad Air (3rd gen), iPadOS 26.0 (23A5326a) → Repro Simulators: iPad Pro 11-inch (M4), iPadOS 26.0 beta 6 → Repro Also tested on device: iPadOS 26 beta 5, 6, 7, 8 Xcode: 26.0 beta 6 (17A5305f) Steps to reproduce Launch the sample; ensure the split is expanded (isCollapsed == false). In the secondary list, set Appearance = Plain (also repros with Grouped). Perform a leading swipe (LTR: swipe right) on any row. Actual: content shifts ~3–4× the action width (overshoot). Expected: content translates exactly the action width. Switch Appearance = InsetGrouped and repeat the leading (swipe right) gesture → correct (no overshoot). Feedback Assistant FB ID: FB19785883 (full report + attachments filed; this forum thread mirrors the repro for wider visibility) Minimal code (core of the sample) If anyone from Apple needs additional traces or a sysdiagnose, I can attach promptly. Thanks! // Secondary column VC (snippet) var cfg = UICollectionLayoutListConfiguration(appearance: .plain) // also .grouped / .insetGrouped cfg.showsSeparators = true cfg.headerMode = .none cfg.leadingSwipeActionsConfigurationProvider = { _ in let read = UIContextualAction(style: .normal, title: "Read") { _,_,done in done(true) } read.backgroundColor = .systemBlue let s = UISwipeActionsConfiguration(actions: [read]) s.performsFirstActionWithFullSwipe = false return s } // Trailing provider can be nil and the bug still repros for leading swipe: cfg.trailingSwipeActionsConfigurationProvider = nil let layout = UICollectionViewCompositionalLayout.list(using: cfg) let collectionView = UICollectionView(frame: view.bounds, collectionViewLayout: layout) // … standard data source with UICollectionViewListCell + UIListContentConfiguration // Split setup (snippet) let split = UISplitViewController(style: .doubleColumn) split.preferredDisplayMode = .oneBesideSecondary split.viewControllers = [ UINavigationController(rootViewController: PrimaryTableViewController()), UINavigationController(rootViewController: SecondaryListViewController()) ]
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Xcode 27 release notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported
The release notes at https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported. Which one is correct, Xcode or the release notes? I created FB23514411.
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iOS 27 Beta Toggle in iOS Navigation Toolbar with custom label always appears selected
I've filed this as FB23714849 too, but I'm running into an issue with the Toggle component when displayed in a toolbar and a more complex label is used. This worked fine in iOS 26. Minimal repro example + screenshot: struct ContentView: View { @State var toggleState1 = false @State var toggleState2 = false var body: some View { NavigationStack { Text("Hello, world!") .toolbar { // THIS ITEM (leading) WORKS AS EXPECTED ToolbarItem(placement: .topBarLeading) { Toggle("Working", systemImage: "heart", isOn: $toggleState2) } // THIS ITEM (trailing) DOES NOT TOGGLE AS EXPECTED // It always appears enabled even when it should not ToolbarItem(placement: .topBarTrailing) { Toggle(isOn: $toggleState1) { Image(systemName: "star") } } } } } } My ultimate goal is to have a menu here where I can make the menu's label appear as a selected toggle (e.g. to display that one of a few filters is enabled). This is the case as of iOS Developer Beta 3 (and I believe the prior iOS 27 betas).
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Apple Intelligence & Siri menu missing on Hong Kong iPhone 16e after iOS 27 Beta 1 (FB23733608)
My device is Hong Kong version iPhone 16e with HK Apple ID. After updating to iOS 27 Beta 1, the "Apple Intelligence & Siri" menu is completely missing from Settings. Only the legacy "Siri" icon appears in that location. There is no option to join the "Try New Siri" waitlist, and none of the AI features are accessible. What I've tried (all failed): · Multiple reboots · Reset All Settings · Reset Location & Privacy · Toggling Siri language between English (US) and Traditional Chinese · Removing and re-adding keyboard languages Hardware eligibility: The device meets all requirements for Apple Intelligence (A17 Pro or later, 8GB RAM). The issue appears to be a system-level configuration loading bug that prevents the OS from recognizing the device as eligible, despite being a Hong Kong unit with a Hong Kong Apple ID. Feedback Assistant ID: FB23733608 Has anyone else with a non-US region device encountered this on iOS 27 Beta 1? Any temporary workaround would be greatly appreciated. Otherwise, I'll wait for Beta 2.
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27 beta 3 drawing issues
Hi all, aside from the fix/workaround in procreate, is anyone having issues with drawing and animation programs? Pressure issues, delays, or just not drawing at all? Double tapping the Apple Pencil also seems to be absent? And any idea when the could be fixed?
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Did Xcode 27 beta get pulled from Xcode Cloud Workflows?
I was previously able to test my app on Xcode 27 / iOS 27 by setting the Xcode Version to "Latest beta or release". I needed this to test PrivateCloudCompute on my apps in TestFlight. As of a few days ago this stopped working and only shows the stable 26 release, which removes PCC and my ability to test it. Am I doing something wrong? I didnt change any settings, I just noticed PCC wasnt working, checked the workflow and noticed that it no longer shows Xcode 27.
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UIBarButtonItem shown with incorrect height on iOS 27
I have an app that uses UIToolbar and UIBarButtonItem, I create the bar button items using init(customView:), but I need them to be larger than the default toolbar item size, so I constrain the custom views to be larger, such as 50x50. Example: let button = UIButton(type: .system) button.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ button.widthAnchor.constraint(equalToConstant: 50), button.heightAnchor.constraint(equalToConstant: 50), ]) let item = UIBarButtonItem(customView: button) toolbar.items = [item] This worked on iOS 26 and would show a circular glass button. But on iOS 27 the button shows as an oval where the height seems capped at 44pt, and can't be made any taller. This has been an issue for all iOS 27 betas so far, and I've already filed this as a feedback (FB23641020). Has anyone else seen this issue or found a workaround?
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Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
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macOS 27 Beta 1 Install Failure
Hello, I'm unable to install macOS 27 Beta 1 on relatively clean test system - 15" MacBook Air M4 16GB RAM. Error from installer log: Jun 9 09:55:29 COMPUTERNAME osinstallersetupd[11696]: Operation queue failed with error: Error Domain=com.apple.OSInstallerSetup.error Code=1007 "An error occurred preparing the update." UserInfo={NSLocalizedRecoverySuggestion=Failed to personalize the software update. Please try again., NSLocalizedDescription=An error occurred preparing the update., NSUnderlyingError=0xbdbf93f30 {Error Domain=SUMacControllerError Code=7723 "[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)]" UserInfo={NSLocalizedDescription=Failed to personalize the software update. Please try again., SUMacControllerErrorIndicationsMask=0, NSDebugDescription=[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)], NSUnderlyingError=0xbdbf93b10 {Error Domain=MobileSoftwareUpdateErrorDomain Code=2 "Could not personalize boot/firmware bundle." UserInfo={NSUnderlyingError=0xbdbf93d80 {Error Domain=MobileSoftwareUpdateErrorDomain Code=53 "Global ticket failed to verify" UserInfo=0xbdbfd2be0 (not displayed)}, NSLocalizedDescription=Could not personalize boot/firmware bundle., target_update=26A5353q}}}}} Not sure if anyone else has experienced this error?
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iOS 27 Beta 4 restore
When trying to restore iOS 27 Beta 4 to my iPhone, I get the error "To restore your iPhone with iOS 27.0, you need to install the latest version of iTunes." I've examined the BuildManifest.plist file which has the below MobileDeviceMinVersion 1853 but my PC has 1827 which I assume is why it's failing. I've checked both MS Store and the web and I have the latest iTunes installed. When will Apple be releasing a version that supports iOS 27 beta 4 so I can restore it to my iPhone.
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Need Support - iPhone SE (3rd gen) Screen Dead Zone on Left Side
My iPhone SE (3rd generation) keeps developing a dead zone on the left side of the screen. It resolves itself after a restart, but comes back shortly after. It started when I was beta testing iOS 27 Beta 1, but I've since tried both updating to Beta 2, and downgrading back down to iOS 26. The problem persisted on all three versions. I currently have it on iOS 26.5.2. I did have a screen protector on it, but it started a while after I had it applied. I tried removing it to see if that would fix it, but it didn't. I have a case on the phone and have never dropped it or spilled anything on it, I am very careful with it, and only got it a couple weeks ago. Has anyone else had this problem? How can I fix it? Any help is appreciated!
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Wi-Fi and Bluetooth intermittently turn off on iOS 27 Beta 1
I am experiencing random Wi-Fi and Bluetooth disconnections while using iOS 27. Both Wi-Fi and Bluetooth disconnect unexpectedly, then reconnect automatically a few seconds later. I have seen many similar reports on Reddit, so this does not seem to be an isolated issue. I have already submitted a report through Feedback Assistant with the feedback ID FB23121586. I hope this issue can be fixed soon, because it is really stressful when playing online games on my iPhone and worrying that the connection might suddenly drop. :(
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Activity
20h
title:tvOS%2027.0%20Beta%20(24J5325d)%20-%20Random%20HDMI-CEC/eARC%20Audio%20Disconnection%20issues%20with%20Sony%20TV%20(XR-65X90L)%20and%20Soundbar%20(HT-S2000)
Body: Hello, I am experiencing a persistent and frustrating audio dropout issue after updating my Apple TV to tvOS 27.0 Beta(Build: 24J5325d).[Hardware Setup] Source: Apple TV 4K running tvOS 27.0 (24J5325d) Display: Sony BRAVIA XR-65X90L (Connected via HDMI 4) Audio System: Sony HT-S2000 Soundbar + SA-RS3S Rear Speakers + SA-SW3 Subwoofer (Connected to TV HDMI 3 eARC port) [The Problem] While watching content randomly across various apps (including YouTube, Infuse, and Apple TV app), the audio suddenly cuts out completely. The Sony TV then displays a system error message: "TV speakers activated due to audio system communication failure." This issue is intermittent, occurring once every few days. Once it happens, the eARC handshake appears completely locked up. The only way to temporarily restore the audio system connection is to perform a full system reboot of the Sony TV or toggle the Apple TV audio input source. [StepsTried/Troubleshooting] 1.Format Isolation: If I force the Apple TV audio output format to "Change Format -> Dolby Digital 5.1" instead of the default uncompressed LPCM, the connection becomes significantly more stable and the dropouts cease. 2.Cable & TV Check: All HDMI cables are Ultra High Speed (HDMI 2.1) compliant. TV settings such as "RS232C control" have been disabled, but the issue persists on the default Auto/LPCM audio output mode. [Expected Behavior] The multi-channel audio stream (LPCM/Atmos) sent from Apple TV should pass through the eARC chain smoothly without causing HDMI-CEC/eARC packet collision or freezing the display's audio daemon mid-playback. It seems like the LPCM audio stream packaging or the CEC heartbeat signals in this specific tvOS 27.0 beta build occasionally send corrupted or unexpected data packets, triggering an aggressive eARC protection/fai-safe mechanism on the Sony TV side. Is anyone else experiencing similar eARC dropouts with Sony sound systems on this beta? Any insights from the engineering team regarding HDMI/CEC driver changes in this build would be highly appreciated. Thank you!
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SKStoreReviewController requestReviewInScene: does not display review prompt in debug builds on iOS 26.5 beta (23F5043k)
[SKStoreReviewController requestReviewInScene:] no longer displays the review prompt in debug/development builds on iOS 26.5 beta (23F5043k and 23F5043g). According to Apple's documentation, the review prompt should always appear in debug builds to facilitate testing. This was working in previous iOS versions (iOS 26.4 and older). Steps to reproduce: Run app from Xcode in debug configuration on a device running iOS 26.5 beta (23F5043k or 23F5043g) Call [SKStoreReviewController requestReviewInScene:windowScene] with a valid, foreground-active UIWindowScene Observe that the method executes without error (scene is valid per NSLog) but no review prompt appears Expected: Review prompt should display in debug builds Actual: No prompt appears, despite the scene being valid and foreground-active This worked correctly on previous iOS versions (26.4) so looks like this bug was introduced in 26.5 Beta versions. I have already filed a bug report in Feedback Assistant with number: FB22445620
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3d
Enterprise iOS apps fail before app code runs on iOS 27 Developer Beta on iPhone 11/12
We are seeing a startup issue with in-house enterprise iOS apps on iOS 27 Developer Beta. We would like to understand whether this could be related to changes in iOS 27 Developer Beta startup validation, code signing validation, provisioning profile validation, certificate chain validation, entitlements, embedded frameworks, enterprise developer trust state, or device-specific launch behavior. This issue blocks our enterprise app compatibility validation on iOS 27 Developer Beta, especially on iPhone 11 and iPhone 12 devices. If this is a known beta issue, we would appreciate confirmation from Apple and any available fix plan or workaround. Symptoms: After installing the same enterprise app, some iPhone 11 / iPhone 12 devices running iOS 27 Developer Beta cannot launch it correctly. There are two visible behaviors: When launched from the Home Screen icon, the app stays on the Launch Screen. The normal app UI never appears. When launched from Spotlight/Search, the app crashes immediately. Additional observations: iPhone 13 and later devices do not show this issue. Other enterprise apps distributed with the same provisioning profile or provisioning setup show the same behavior. This makes the issue look less like a single app's business logic problem and more like an iOS 27 Developer Beta validation, trust, or launch-time behavior difference on specific device models. We added logs and breakpoints at the earliest possible app startup points, including main, AppDelegate, SceneDelegate, and before crash-reporting SDK initialization. On affected devices, none of these logs are printed. Based on this, it appears that our app code is never reached. The failure seems to happen before iOS transfers control to the app, possibly while launching the process or loading the app binary/frameworks. Our current suspicion is that the failure may happen during one of these system-level steps: Enterprise code signing validation embedded.mobileprovision validation Certificate chain validation Enterprise developer certificate trust validation Mach-O / embedded frameworks / dynamic libraries loading Entitlements validation Bundle ID / App ID / provisioning profile matching Reuse of stale local enterprise trust, provisioning, or signing validation state on the device Temporary workaround observed: We found a temporary workaround on affected devices: Completely uninstall the existing enterprise app from the device. Download and install the app again. Trust the enterprise developer certificate again in Settings. Launch the app again. After doing this, the app can start normally on the affected iPhone 11 / iPhone 12 devices running iOS 27 Developer Beta. The Launch Screen hang and Spotlight/Search crash no longer reproduce. This suggests that the IPA itself may not be permanently invalid, and the issue may not be caused by app business logic. It may instead be related to stale or invalid local enterprise trust, provisioning profile, certificate chain, or signing validation state after upgrading to iOS 27 Developer Beta. Questions: Does iOS 27 Developer Beta introduce any new restrictions or behavior changes for enterprise in-house app launch validation, code signing validation, enterprise developer trust state, embedded frameworks loading, entitlements, or provisioning profile validation? Are there any known differences in this area between iPhone 11 / iPhone 12 and iPhone 13 or later devices on iOS 27 Developer Beta? If multiple enterprise apps distributed with the same provisioning profile or provisioning setup fail before app code runs, does that point more strongly to a provisioning profile, certificate chain, enterprise trust state, or system validation issue? Given that completely uninstalling the old enterprise app, reinstalling it, and trusting the enterprise developer certificate again fixes the issue, could this be caused by stale trust, provisioning profile, certificate, or code-signing validation state cached on the device after upgrading to iOS 27 Developer Beta? For an enterprise app that stays on the Launch Screen before app code runs, or crashes immediately when launched from Spotlight/Search, what are the most common signing, certificate, provisioning profile, entitlement, or enterprise trust problems to check? Which system logs or crash log fields should we focus on for this kind of pre-main launch failure? For example: device console, crash log, Termination Reason, dyld message, Code Signature Invalid, profile validation, or trust evaluation messages. Are there recommended commands or checks to verify that the IPA's code signature, certificates, entitlements, embedded.mobileprovision, and embedded frameworks are all valid and consistent? If this is an iOS 27 Developer Beta regression, is there any known workaround until the issue is fixed? Environment: Distribution type: Apple Developer Enterprise Program / In-House distribution Affected OS: iOS 27 Developer Beta Affected devices: iPhone 11 / iPhone 12 Unaffected devices: iPhone 13 and later Same provisioning profile or provisioning setup: other enterprise apps show the same behavior Behavior 1: stuck on Launch Screen when launched from Home Screen Behavior 2: crashes immediately when launched from Spotlight/Search App code execution: not reached main/AppDelegate/SceneDelegate logs: not printed Crash SDK initialization: not reached Temporary workaround: completely uninstall the old enterprise app, reinstall it, and trust the enterprise developer certificate again. After that, the app launches normally. Impact: blocks enterprise app compatibility validation on iOS 27 Developer Beta for affected devices Suspected area: iOS 27 Developer Beta startup validation / code signing / provisioning profile / certificate / enterprise developer trust state / entitlements / embedded frameworks / device-specific validation behavior We are looking for guidance on how to confirm whether this is caused by an iOS 27 Developer Beta signing, provisioning profile, or enterprise developer trust validation change on iPhone 11 / iPhone 12, rather than an app-level crash. If this is a system issue in iOS 27 Developer Beta, we hope Apple can provide a fix or a practical temporary workaround as soon as possible.
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How to install macOS Tahoe 26 on an external drive
In the past I was always able to install every major macOS version on an external drive so that I can test my apps. But now I'm unable to install macOS Tahoe 26 on an external drive. Actually, as far as I'm aware, there are not even official links to macOS 26 installers, but only instructions on how to update to macOS 26 from an existing macOS installation. So I thought I'd install macOS 15 on a separate drive and then update to macOS 26, but whenever I run the macOS 15 installer, tell it to install on the external drive, and reboot after the setup process completes, my MacBook just boots into my main macOS partition as if nothing happened. 3 months ago I somehow managed to install macOS Tahoe beta 1 on an external drive, I don't remember how (but I don't think it was anything crazy); booting into that beta 1 partition and trying to update doesn't work either, as my MacBook again boots into my main macOS partition. I already asked help about the update problem one month ago here, but nobody replied. Could someone at Apple please provide instructions on how one is supposed to install macOS 26 on an external drive (if possible before it becomes available to the public)? Are we supposed to buy a separate Mac for every macOS version that we want to test our apps on?
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Xcode 27 beta: "Missing package product" for a Swift Package in a registry
I have a project that builds fine in macOS 26 with Xcode 26. On macOS 27 b4 and Xcode beta, the same project can't build because of a framework that should be pulled from a Swift Package from a package-registry (named Registry, for example below), hosted on JFrog. I have the registry set up and have the token in keychain. The resolution of the packages works. But when I build, I get error like this: error: Missing package product 'Registry.Package_Package.Package' (in target 'Target' from project 'Project') . The real package should just be 'Registry.Package'. Any help with that? Is it a bug?
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Window dragging (via Title Bar) fails over Chrome Remote Desktop after updating to macOS 27 Golden Gate Beta
Hi everyone, I recently updated my Mac to macOS 27 Golden Gate Beta and have encountered a strange issue with window management over a remote connection. Issue: When connected to my Mac via Chrome Remote Desktop (CRD), I can no longer move application windows by dragging their title bars (outer frames). Details: Curiously, I can still drag and move individual tabs within apps (like Chrome or Terminal), which means mouse drag input itself is being transmitted correctly to the OS. This issue only happens when attempting to drag the window title bar/frame over a remote session. Local mouse/trackpad control works perfectly. Everything was working completely fine before the update to macOS 27 Golden Gate Beta. What I've tried so far (with no success): Toggled Accessibility permissions off and on for ChromeRemoteDesktopHost and restarted the Mac. Disallowed and re-allowed Screen Recording permissions. Completely re-installed the Chrome Remote Desktop host application. Disabled "Tile windows by dragging to screen edges" in System Settings to avoid snapping conflicts. It seems like WindowServer or the system-level window management is blocking or ignoring virtual mouse drag inputs specifically on title bars since this beta update. Has anyone else experienced this on macOS 27 Golden Gate Beta, or is there a known API change / security restriction in this version that affects remote input handling for WindowServer? Any insights or workarounds would be greatly appreciated. Thank you!
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Mixed up Build Versions by ASC cannot detangle !
Hello - My new Build Version keeps entering on its own into an old Build Version Build Box under DISTRIBUTION. So I cannot add the new Build version to my New Build Version under Distribution. I tried to delete the older Build version so no mix up but ASC will not allow this to happen. Any way to clear this mess up? Nobody to call either so have written many emails to Support but I cannot wait for a month as this app is for the summer season which is NOW.
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UICollectionView list: leading swipe overshoots in expanded split view for .plain/.grouped; .insetGrouped OK (iPadOS 26 b5–b8) [FB19785883]
Hi all, Sharing a reproducible UIKit issue I’m seeing across multiple iPadOS 26 betas, with a tiny sample attached and a short video. Short video https://youtu.be/QekYNnHsfYk Tiny project https://github.com/yoasha/ListSwipeOvershootReproSwift Summary In a UISplitViewController (.doubleColumn), a UICollectionView using list layout shows a large leading-swipe overshoot when the split view is expanded (isCollapsed == false). The cell content translates roughly 3–4× the action width. Repros with appearance = .plain and .grouped Does not repro with .insetGrouped Independent of trailing provider (issue persists when trailing provider is nil) Collapsed split (compact width) behaves correctly Environment Devices: iPad Air (3rd gen), iPadOS 26.0 (23A5326a) → Repro Simulators: iPad Pro 11-inch (M4), iPadOS 26.0 beta 6 → Repro Also tested on device: iPadOS 26 beta 5, 6, 7, 8 Xcode: 26.0 beta 6 (17A5305f) Steps to reproduce Launch the sample; ensure the split is expanded (isCollapsed == false). In the secondary list, set Appearance = Plain (also repros with Grouped). Perform a leading swipe (LTR: swipe right) on any row. Actual: content shifts ~3–4× the action width (overshoot). Expected: content translates exactly the action width. Switch Appearance = InsetGrouped and repeat the leading (swipe right) gesture → correct (no overshoot). Feedback Assistant FB ID: FB19785883 (full report + attachments filed; this forum thread mirrors the repro for wider visibility) Minimal code (core of the sample) If anyone from Apple needs additional traces or a sysdiagnose, I can attach promptly. Thanks! // Secondary column VC (snippet) var cfg = UICollectionLayoutListConfiguration(appearance: .plain) // also .grouped / .insetGrouped cfg.showsSeparators = true cfg.headerMode = .none cfg.leadingSwipeActionsConfigurationProvider = { _ in let read = UIContextualAction(style: .normal, title: "Read") { _,_,done in done(true) } read.backgroundColor = .systemBlue let s = UISwipeActionsConfiguration(actions: [read]) s.performsFirstActionWithFullSwipe = false return s } // Trailing provider can be nil and the bug still repros for leading swipe: cfg.trailingSwipeActionsConfigurationProvider = nil let layout = UICollectionViewCompositionalLayout.list(using: cfg) let collectionView = UICollectionView(frame: view.bounds, collectionViewLayout: layout) // … standard data source with UICollectionViewListCell + UIListContentConfiguration // Split setup (snippet) let split = UISplitViewController(style: .doubleColumn) split.preferredDisplayMode = .oneBesideSecondary split.viewControllers = [ UINavigationController(rootViewController: PrimaryTableViewController()), UINavigationController(rootViewController: SecondaryListViewController()) ]
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Xcode 27 release notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported
The release notes at https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported. Which one is correct, Xcode or the release notes? I created FB23514411.
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iOS 27 Beta Toggle in iOS Navigation Toolbar with custom label always appears selected
I've filed this as FB23714849 too, but I'm running into an issue with the Toggle component when displayed in a toolbar and a more complex label is used. This worked fine in iOS 26. Minimal repro example + screenshot: struct ContentView: View { @State var toggleState1 = false @State var toggleState2 = false var body: some View { NavigationStack { Text("Hello, world!") .toolbar { // THIS ITEM (leading) WORKS AS EXPECTED ToolbarItem(placement: .topBarLeading) { Toggle("Working", systemImage: "heart", isOn: $toggleState2) } // THIS ITEM (trailing) DOES NOT TOGGLE AS EXPECTED // It always appears enabled even when it should not ToolbarItem(placement: .topBarTrailing) { Toggle(isOn: $toggleState1) { Image(systemName: "star") } } } } } } My ultimate goal is to have a menu here where I can make the menu's label appear as a selected toggle (e.g. to display that one of a few filters is enabled). This is the case as of iOS Developer Beta 3 (and I believe the prior iOS 27 betas).
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Apple Intelligence & Siri menu missing on Hong Kong iPhone 16e after iOS 27 Beta 1 (FB23733608)
My device is Hong Kong version iPhone 16e with HK Apple ID. After updating to iOS 27 Beta 1, the "Apple Intelligence & Siri" menu is completely missing from Settings. Only the legacy "Siri" icon appears in that location. There is no option to join the "Try New Siri" waitlist, and none of the AI features are accessible. What I've tried (all failed): · Multiple reboots · Reset All Settings · Reset Location & Privacy · Toggling Siri language between English (US) and Traditional Chinese · Removing and re-adding keyboard languages Hardware eligibility: The device meets all requirements for Apple Intelligence (A17 Pro or later, 8GB RAM). The issue appears to be a system-level configuration loading bug that prevents the OS from recognizing the device as eligible, despite being a Hong Kong unit with a Hong Kong Apple ID. Feedback Assistant ID: FB23733608 Has anyone else with a non-US region device encountered this on iOS 27 Beta 1? Any temporary workaround would be greatly appreciated. Otherwise, I'll wait for Beta 2.
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27 beta 3 drawing issues
Hi all, aside from the fix/workaround in procreate, is anyone having issues with drawing and animation programs? Pressure issues, delays, or just not drawing at all? Double tapping the Apple Pencil also seems to be absent? And any idea when the could be fixed?
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Did Xcode 27 beta get pulled from Xcode Cloud Workflows?
I was previously able to test my app on Xcode 27 / iOS 27 by setting the Xcode Version to "Latest beta or release". I needed this to test PrivateCloudCompute on my apps in TestFlight. As of a few days ago this stopped working and only shows the stable 26 release, which removes PCC and my ability to test it. Am I doing something wrong? I didnt change any settings, I just noticed PCC wasnt working, checked the workflow and noticed that it no longer shows Xcode 27.
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UIBarButtonItem shown with incorrect height on iOS 27
I have an app that uses UIToolbar and UIBarButtonItem, I create the bar button items using init(customView:), but I need them to be larger than the default toolbar item size, so I constrain the custom views to be larger, such as 50x50. Example: let button = UIButton(type: .system) button.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ button.widthAnchor.constraint(equalToConstant: 50), button.heightAnchor.constraint(equalToConstant: 50), ]) let item = UIBarButtonItem(customView: button) toolbar.items = [item] This worked on iOS 26 and would show a circular glass button. But on iOS 27 the button shows as an oval where the height seems capped at 44pt, and can't be made any taller. This has been an issue for all iOS 27 betas so far, and I've already filed this as a feedback (FB23641020). Has anyone else seen this issue or found a workaround?
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Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
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iOS 27 Beta updates are not being rolled out in India
Anyone knows any specific reason for the non-rollout of iOS 27 beta versions in APAC specifically India. i will be much obliged for any illumination from informed community.
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macOS 27 Beta 1 Install Failure
Hello, I'm unable to install macOS 27 Beta 1 on relatively clean test system - 15" MacBook Air M4 16GB RAM. Error from installer log: Jun 9 09:55:29 COMPUTERNAME osinstallersetupd[11696]: Operation queue failed with error: Error Domain=com.apple.OSInstallerSetup.error Code=1007 "An error occurred preparing the update." UserInfo={NSLocalizedRecoverySuggestion=Failed to personalize the software update. Please try again., NSLocalizedDescription=An error occurred preparing the update., NSUnderlyingError=0xbdbf93f30 {Error Domain=SUMacControllerError Code=7723 "[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)]" UserInfo={NSLocalizedDescription=Failed to personalize the software update. Please try again., SUMacControllerErrorIndicationsMask=0, NSDebugDescription=[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)], NSUnderlyingError=0xbdbf93b10 {Error Domain=MobileSoftwareUpdateErrorDomain Code=2 "Could not personalize boot/firmware bundle." UserInfo={NSUnderlyingError=0xbdbf93d80 {Error Domain=MobileSoftwareUpdateErrorDomain Code=53 "Global ticket failed to verify" UserInfo=0xbdbfd2be0 (not displayed)}, NSLocalizedDescription=Could not personalize boot/firmware bundle., target_update=26A5353q}}}}} Not sure if anyone else has experienced this error?
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