Beta is the prerelease version of software or hardware.

Posts under Beta tag

200 Posts

Post

Replies

Boosts

Views

Activity

27 beta 3 drawing issues
Hi all, aside from the fix/workaround in procreate, is anyone having issues with drawing and animation programs? Pressure issues, delays, or just not drawing at all? Double tapping the Apple Pencil also seems to be absent? And any idea when the could be fixed?
3
1
32
4h
Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
2
0
317
1d
macOS 27 Beta 1 Install Failure
Hello, I'm unable to install macOS 27 Beta 1 on relatively clean test system - 15" MacBook Air M4 16GB RAM. Error from installer log: Jun 9 09:55:29 COMPUTERNAME osinstallersetupd[11696]: Operation queue failed with error: Error Domain=com.apple.OSInstallerSetup.error Code=1007 "An error occurred preparing the update." UserInfo={NSLocalizedRecoverySuggestion=Failed to personalize the software update. Please try again., NSLocalizedDescription=An error occurred preparing the update., NSUnderlyingError=0xbdbf93f30 {Error Domain=SUMacControllerError Code=7723 "[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)]" UserInfo={NSLocalizedDescription=Failed to personalize the software update. Please try again., SUMacControllerErrorIndicationsMask=0, NSDebugDescription=[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)], NSUnderlyingError=0xbdbf93b10 {Error Domain=MobileSoftwareUpdateErrorDomain Code=2 "Could not personalize boot/firmware bundle." UserInfo={NSUnderlyingError=0xbdbf93d80 {Error Domain=MobileSoftwareUpdateErrorDomain Code=53 "Global ticket failed to verify" UserInfo=0xbdbfd2be0 (not displayed)}, NSLocalizedDescription=Could not personalize boot/firmware bundle., target_update=26A5353q}}}}} Not sure if anyone else has experienced this error?
10
2
650
4d
Mac Catalyst app built with Xcode 27 beta 3 crashes at launch on macOS 26.5.1 — dyld "Symbol not found: _UIFontTextStyleBody" expected in AppKit
My Mac Catalyst app (distributed via TestFlight) crashes instantly at launch — before main() — on macOS 26.5.1 (25F80) when archived with Xcode 27 beta 3. The same code archived with Xcode 26.5 (GA) launches fine. Crash excerpt: Termination Reason: Namespace DYLD, Code 4, Symbol missing Symbol not found: _UIFontTextStyleBody Referenced from: <...> /Applications/Paku.app/Contents/MacOS/Paku Expected in: <...> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (terminated at launch; ignore backtrace) What appears to be happening The symbol comes from completely ordinary UIKit code — e.g. UIFont.preferredFont(forTextStyle: .body). When linking with the Xcode 27 beta 3 SDK, the two-level namespace bind for _UIFontTextStyleBody in my binary points at AppKit, i.e. the beta SDK's AppKit.tbd declares (re-exports) the UIKit text-style constants for Catalyst. But the shipping OS doesn't provide that: on macOS 26.5.1, _UIFontTextStyleBody is absent from both the installed AppKit binary (checked with dyld_info -exports /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit) and the Xcode 26.5 GA SDK's AppKit.tbd. So any binary linked against the beta SDK hard-binds the symbol to AppKit and then fatally fails to bind on current GA macOS — a 100%-reproducible launch crash for every user not on the macOS 27 beta. Steps to reproduce Mac Catalyst target that uses any UIFont.TextStyle constant (e.g. .preferredFont(forTextStyle: .body)). Archive with Xcode 27 beta 3 and distribute via TestFlight. Launch on macOS 26.5.1 → immediate dyld abort with the report above. Questions Is this a known issue with the macOS 27 beta SDK's AppKit re-export list? It looks like these UIKit constants are being moved/re-exported through AppKit in the 27 cycle, but without availability/weak-linking info that would let binaries back-deploy to macOS 26. Is the intended behavior that Catalyst apps built with the 27 beta SDK simply can't run on macOS 26? If so, should App Store Connect / TestFlight have rejected or flagged the upload?
0
0
58
4d
macOS 27 beta: LocalAuthenticationView causes LAContext policy evaluation to fail with LAErrorDomain -1007
I’m seeing a regression in macOS 27 beta when using SwiftUI LocalAuthenticationView. When an LAContext is attached to LocalAuthenticationView, subsequent policy evaluation fails immediately with: Error Domain=com.apple.LocalAuthentication Code=-1007 NSDebugDescription="Caller is not Apple signed." NSLocalizedDescription="Authentication denied." The same policies work when evaluated on a plain LAContext that has not been attached to LocalAuthenticationView. Minimal shape of the failing path: @State private var context = LAContext() LocalAuthenticationView(context: context) { EmptyView() } context.evaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, localizedReason: "Unlock") { success, error in print(success, error as Any) } This affects Touch ID unlock in our macOS app. We currently work around it by detecting LAErrorDomain / -1007, removing LocalAuthenticationView, and asking the user to manually start Touch ID with a fresh LAContext. Filed as Feedback: FB23262713 Could someone from the beta / LocalAuthentication team confirm whether this is an intended restriction for LocalAuthenticationView, or a macOS 27 beta regression?
3
2
349
5d
Using NotificationCenter's messages NSPersistentCloudKitContainer.EventChangedMessage (AsyncMessage) causes crash
Overview Using NotificationCenter's messages NSPersistentCloudKitContainer.EventChangedMessage (AsyncMessage) causes crash When the this project is run on iOS 27 simulator, app crashes Environment macOS: 26.5.1 (25F80) Xcode: Version 27.0 beta (27A5194q) Simulator: iPhone 17 Pro Simulator OS: iOS 27 Code causing the crash: let messages = NotificationCenter.default.messages( of: NSPersistentCloudKitContainer.self, for: .eventChanged ) Looks like the symbol is not even present Feedback: FB23220378 Logs dyld[31078]: Symbol not found: _$sSo29NSPersistentCloudKitContainerC8CoreDataE19EventChangedMessageVSo20NSNotificationCenterC10FoundationE05AsyncI0ACMc Referenced from: <488D9AA6-ED4C-3189-9A08-044D576D498D> /Users/username/Library/Developer/CoreSimulator/Devices/331ADE41-8F3A-4EBE-9E3B-B335B29224D3/data/Containers/Bundle/Application/573DF3FC-E202-4D47-A85F-E5D4D1421EAC/NotificationMessageDemo.app/NotificationMessageDemo.debug.dylib Expected in: <483D9879-24DB-3695-AFE5-B14E2D673F36> /private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreData.framework/CoreData Symbol not found: _$sSo29NSPersistentCloudKitContainerC8CoreDataE19EventChangedMessageVSo20NSNotificationCenterC10FoundationE05AsyncI0ACMc Referenced from: <488D9AA6-ED4C-3189-9A08-044D576D498D> /Users/username/Library/Developer/CoreSimulator/Devices/331ADE41-8F3A-4EBE-9E3B-B335B29224D3/data/Containers/Bundle/Application/573DF3FC-E202-4D47-A85F-E5D4D1421EAC/NotificationMessageDemo.app/NotificationMessageDemo.debug.dylib Expected in: <483D9879-24DB-3695-AFE5-B14E2D673F36> /private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreData.framework/CoreData dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/25F80/com.apple.CoreSimulator.SimRuntime.iOS-27-0.24A5355p/ DYLD_ROOT_PATH=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/NotificationMessageDemo-gungjtytarzeijdspglltylscocj/Build/Products/Debug-iphonesimulator DYLD_INSERT_LIBRARIES=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/NotificationMessageDemo-gungjtytarzeijdspglltylscocj/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib Debug session ended with code 9: killed
5
0
471
5d
ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING — TestFlight blocked, beta contract appears detached (Case ID 102925396507)
Hello, TestFlight is completely blocked for my account. The beta contract appears to be missing or detached on Apple's backend. Symptoms: Internal testing: builds appear in TestFlight, but installation fails with "The requested app is not available or doesn't exist." External testing: submitting a build for beta review (via App Store Connect UI and the API) returns: { "errors" : [ { "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } I am the Account Holder. All agreements are active with no pending items in App Store Connect, on developer.apple.com, or in the Apple Developer app. The build is VALID, Test Information is complete, export compliance is done, and fresh builds don't help. I have an open support case that's been in the queue for a while and this is blocking all beta testing. A nearly identical issue was recently resolved on these forums by a DTS engineer — could someone verify whether the beta contract for my account needs to be re-provisioned? Apple Support Case ID: 102925396507 Thank you!
0
0
112
1w
Error 422 when installing TestFlight beta – waiting for over a week
Hi, I’m experiencing the 422 Beta error every time I try to install my TestFlight build. App information: App name: Stallkoll Bundle ID: se.stallkollapp.app Apple Developer Program: Individual Account Distribution: TestFlight Build uploaded using Codemagic Apple Support has already confirmed that my Apple Developer account verification is approved, and all required documents have been accepted. I have already tried: Creating multiple new builds. Removing and re-adding myself as a tester. Reinstalling TestFlight. Logging out and back into my Apple ID. Confirming Agreements, Tax and Banking are complete. Waiting over a week. Contacting Apple Support several times. In Codemagic, the upload finds my app correctly, but during App Store Connect distribution I repeatedly see: “Did not find build matching uploaded version yet, it might be still processing. Waiting to try again…” The build eventually appears in TestFlight, but it still cannot be installed and always results in the 422 Beta error. I’ve now been blocked for over a week and really need to release my app. Has anyone experienced this issue, or could someone from Apple please investigate whether there is something wrong with my App Store Connect account or TestFlight configuration? Thank you!
0
0
128
1w
Has Apple Ever Released the Final OS Early to Some Developer Beta Users?
Has Apple ever offered the final public release of an OS to a limited group of Developer Beta users before the official public rollout? I've also heard claims that these early releases or invitations are only sent to owners of Pro models (for example, iPhone Pro models). Is there any official information confirming this, or is it just a rumor? I'd appreciate clarification from anyone familiar with Apple's release process.
0
0
56
1w
TestFlight-beta problem
Same here. I have exactly the same issue. App: Stallkoll (Apple ID: 6758069449). Codemagic returns: HTTP 422: Beta contract is missing for the app. Contract is missing. TestFlight shows the latest build as Approved and Ready to Test, but installation fails with: “The requested app is not available or does not exist.” A previous build installed successfully, but all newer builds fail. All agreements, banking, tax information and DSA verification are complete. The build is valid and assigned to the TestFlight testing group. Could an Apple engineer please verify that the Beta Contract is correctly attached to my App ID and re-provision/re-attach it if necessary? This appears to be the same backend issue affecting other developers. Thank you.
1
1
359
1w
Walkie-Talkie app missing in watchOS 27 beta
While testing the watchOS 27 beta, I noticed that the standalone Walkie-Talkie app has been removed from the system. Walkie-Talkie has always been a great, lightweight way to stay connected. Much like Digital Touch, it’s one of those quick, low-friction features that makes the watch feel uniquely personal for communication throughout the day. I am really hoping its absence is just a temporary beta omission rather than a permanent retirement of the feature. I have already submitted a request via Feedback Assistant asking the engineering team to consider keeping it in the final release. If you also rely on this app for quick wrist-to-wrist updates, I highly recommend submitting your own feedback ticket to let the team know there is still an active user base for it. (FB23040695) Has anyone else ran into this or found an official note from Apple regarding its removal in the release notes? Hopefully, we will see it return before the public release this fall. Over and out!
3
5
631
1w
Unable to submit app for review when built with Xcode beta despite successful upload to App Store Connect
Hi everyone, I'm encountering an issue with App Store Connect when using a beta version of Xcode and macos. Environment macOS: macOS Golden Gate Beta 27.0 Xcode: Version 27.0 beta 2 (27A5209h) Flutter: 3.41.9 App Store Connect: Production Issue I built my Flutter iOS application using the latest Xcode beta. The archive completed successfully. The build uploaded to App Store Connect without any errors. The build finished processing successfully. The build was available in TestFlight. However, when I tried to add the build to an App Store version and clicked "Submit for Review", App Store Connect displayed an error indicating that builds created with a beta version of Xcode cannot be submitted for review.
0
0
91
1w
Xcode 27 release notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported
The release notes at https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported. Which one is correct, Xcode or the release notes? I created FB23514411.
0
0
100
1w
Xcode 27: Bugs / Feedbacks
Hi, I have listed below the Feedbacks for Xcode 27, please have a look at it, considerable time was spent on filing these feedbacks, thanks! Environments All of them were tested on the environment: macOS 26.5.1 (25F80) Xcode 27.0 beta (27A5194q) Feedbacks FB23133706 (Git stage tab) FB23132869 (markdown - code block) FB23132403 (markdown - search) FB23078039 (stash - slow / unresponsive) FB23077930 (stash - allow multiselection) FB23055381 (Run destination - Clear recents) FB23041713 (SwiftUI preview - SwiftData) FB23033844 (Bundle ID) FB23033231 (Device Hub - sizes)
10
1
644
1w
27 beta 3 drawing issues
Hi all, aside from the fix/workaround in procreate, is anyone having issues with drawing and animation programs? Pressure issues, delays, or just not drawing at all? Double tapping the Apple Pencil also seems to be absent? And any idea when the could be fixed?
Replies
3
Boosts
1
Views
32
Activity
4h
Xcode Cloud cannot be setup from Xcode 27
I'm trying to start using Xcode Cloud from a project, but the only thing I get is the message saying "Failed to create workflow" with the actual error being "Could not find item. Domain: XcodeCloudKit.XcodeCloudCommandHandler.CommandHandlerError Code: 5". Initially, it did lead me to configuring permissions on GitHub. But it failed in the end probably because the git remote of the project was pointing to another organisation, that transferred the ownership to me. I switched remote to my org, but it didn't help. So, I revoked the permission and deleted Xcode Cloud app from my GitHub in hopes that the config process would start again. It does not. All I get is this senseless error. Is Xcode Cloud functionality functioning at all in Xcode beta 27 for anyone?
Replies
2
Boosts
0
Views
317
Activity
1d
iOS 27 Beta updates are not being rolled out in India
Anyone knows any specific reason for the non-rollout of iOS 27 beta versions in APAC specifically India. i will be much obliged for any illumination from informed community.
Replies
0
Boosts
0
Views
77
Activity
3d
macOS 27 Beta 1 Install Failure
Hello, I'm unable to install macOS 27 Beta 1 on relatively clean test system - 15" MacBook Air M4 16GB RAM. Error from installer log: Jun 9 09:55:29 COMPUTERNAME osinstallersetupd[11696]: Operation queue failed with error: Error Domain=com.apple.OSInstallerSetup.error Code=1007 "An error occurred preparing the update." UserInfo={NSLocalizedRecoverySuggestion=Failed to personalize the software update. Please try again., NSLocalizedDescription=An error occurred preparing the update., NSUnderlyingError=0xbdbf93f30 {Error Domain=SUMacControllerError Code=7723 "[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)]" UserInfo={NSLocalizedDescription=Failed to personalize the software update. Please try again., SUMacControllerErrorIndicationsMask=0, NSDebugDescription=[SUMacControllerErrorPreflightPersonalizeFailed=7723] Failed to perform PreflightPersonalize operation: [MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_PERSONALIZATION_FAILURE(2)_1_MobileSoftwareUpdateErrorDomain(MSU):MSU_ERR_GLOBAL_TICKET_INVALID(53)], NSUnderlyingError=0xbdbf93b10 {Error Domain=MobileSoftwareUpdateErrorDomain Code=2 "Could not personalize boot/firmware bundle." UserInfo={NSUnderlyingError=0xbdbf93d80 {Error Domain=MobileSoftwareUpdateErrorDomain Code=53 "Global ticket failed to verify" UserInfo=0xbdbfd2be0 (not displayed)}, NSLocalizedDescription=Could not personalize boot/firmware bundle., target_update=26A5353q}}}}} Not sure if anyone else has experienced this error?
Replies
10
Boosts
2
Views
650
Activity
4d
Mac Catalyst app built with Xcode 27 beta 3 crashes at launch on macOS 26.5.1 — dyld "Symbol not found: _UIFontTextStyleBody" expected in AppKit
My Mac Catalyst app (distributed via TestFlight) crashes instantly at launch — before main() — on macOS 26.5.1 (25F80) when archived with Xcode 27 beta 3. The same code archived with Xcode 26.5 (GA) launches fine. Crash excerpt: Termination Reason: Namespace DYLD, Code 4, Symbol missing Symbol not found: _UIFontTextStyleBody Referenced from: <...> /Applications/Paku.app/Contents/MacOS/Paku Expected in: <...> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (terminated at launch; ignore backtrace) What appears to be happening The symbol comes from completely ordinary UIKit code — e.g. UIFont.preferredFont(forTextStyle: .body). When linking with the Xcode 27 beta 3 SDK, the two-level namespace bind for _UIFontTextStyleBody in my binary points at AppKit, i.e. the beta SDK's AppKit.tbd declares (re-exports) the UIKit text-style constants for Catalyst. But the shipping OS doesn't provide that: on macOS 26.5.1, _UIFontTextStyleBody is absent from both the installed AppKit binary (checked with dyld_info -exports /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit) and the Xcode 26.5 GA SDK's AppKit.tbd. So any binary linked against the beta SDK hard-binds the symbol to AppKit and then fatally fails to bind on current GA macOS — a 100%-reproducible launch crash for every user not on the macOS 27 beta. Steps to reproduce Mac Catalyst target that uses any UIFont.TextStyle constant (e.g. .preferredFont(forTextStyle: .body)). Archive with Xcode 27 beta 3 and distribute via TestFlight. Launch on macOS 26.5.1 → immediate dyld abort with the report above. Questions Is this a known issue with the macOS 27 beta SDK's AppKit re-export list? It looks like these UIKit constants are being moved/re-exported through AppKit in the 27 cycle, but without availability/weak-linking info that would let binaries back-deploy to macOS 26. Is the intended behavior that Catalyst apps built with the 27 beta SDK simply can't run on macOS 26? If so, should App Store Connect / TestFlight have rejected or flagged the upload?
Replies
0
Boosts
0
Views
58
Activity
4d
macOS 27 beta: LocalAuthenticationView causes LAContext policy evaluation to fail with LAErrorDomain -1007
I’m seeing a regression in macOS 27 beta when using SwiftUI LocalAuthenticationView. When an LAContext is attached to LocalAuthenticationView, subsequent policy evaluation fails immediately with: Error Domain=com.apple.LocalAuthentication Code=-1007 NSDebugDescription="Caller is not Apple signed." NSLocalizedDescription="Authentication denied." The same policies work when evaluated on a plain LAContext that has not been attached to LocalAuthenticationView. Minimal shape of the failing path: @State private var context = LAContext() LocalAuthenticationView(context: context) { EmptyView() } context.evaluatePolicy(.deviceOwnerAuthenticationWithBiometrics, localizedReason: "Unlock") { success, error in print(success, error as Any) } This affects Touch ID unlock in our macOS app. We currently work around it by detecting LAErrorDomain / -1007, removing LocalAuthenticationView, and asking the user to manually start Touch ID with a fresh LAContext. Filed as Feedback: FB23262713 Could someone from the beta / LocalAuthentication team confirm whether this is an intended restriction for LocalAuthenticationView, or a macOS 27 beta regression?
Replies
3
Boosts
2
Views
349
Activity
5d
error in handshake to hdd controller in beta 4 (MAC OSX)
it is already the second beta release, which has heavy problems to connect to externbal hdds because of handshake problem with hdd controllers
Replies
0
Boosts
0
Views
85
Activity
5d
Using NotificationCenter's messages NSPersistentCloudKitContainer.EventChangedMessage (AsyncMessage) causes crash
Overview Using NotificationCenter's messages NSPersistentCloudKitContainer.EventChangedMessage (AsyncMessage) causes crash When the this project is run on iOS 27 simulator, app crashes Environment macOS: 26.5.1 (25F80) Xcode: Version 27.0 beta (27A5194q) Simulator: iPhone 17 Pro Simulator OS: iOS 27 Code causing the crash: let messages = NotificationCenter.default.messages( of: NSPersistentCloudKitContainer.self, for: .eventChanged ) Looks like the symbol is not even present Feedback: FB23220378 Logs dyld[31078]: Symbol not found: _$sSo29NSPersistentCloudKitContainerC8CoreDataE19EventChangedMessageVSo20NSNotificationCenterC10FoundationE05AsyncI0ACMc Referenced from: <488D9AA6-ED4C-3189-9A08-044D576D498D> /Users/username/Library/Developer/CoreSimulator/Devices/331ADE41-8F3A-4EBE-9E3B-B335B29224D3/data/Containers/Bundle/Application/573DF3FC-E202-4D47-A85F-E5D4D1421EAC/NotificationMessageDemo.app/NotificationMessageDemo.debug.dylib Expected in: <483D9879-24DB-3695-AFE5-B14E2D673F36> /private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreData.framework/CoreData Symbol not found: _$sSo29NSPersistentCloudKitContainerC8CoreDataE19EventChangedMessageVSo20NSNotificationCenterC10FoundationE05AsyncI0ACMc Referenced from: <488D9AA6-ED4C-3189-9A08-044D576D498D> /Users/username/Library/Developer/CoreSimulator/Devices/331ADE41-8F3A-4EBE-9E3B-B335B29224D3/data/Containers/Bundle/Application/573DF3FC-E202-4D47-A85F-E5D4D1421EAC/NotificationMessageDemo.app/NotificationMessageDemo.debug.dylib Expected in: <483D9879-24DB-3695-AFE5-B14E2D673F36> /private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/CoreData.framework/CoreData dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/25F80/com.apple.CoreSimulator.SimRuntime.iOS-27-0.24A5355p/ DYLD_ROOT_PATH=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/NotificationMessageDemo-gungjtytarzeijdspglltylscocj/Build/Products/Debug-iphonesimulator DYLD_INSERT_LIBRARIES=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/NotificationMessageDemo-gungjtytarzeijdspglltylscocj/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/private/var/run/com.apple.security.cryptexd/mnt/com.apple.iPhoneOS.SimulatorRuntime-v24.1.5355.16.mnzElK/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 27.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib Debug session ended with code 9: killed
Replies
5
Boosts
0
Views
471
Activity
5d
Xcode Codex login fails on Safari 27 (Beta 3)
When trying to log into the Codex Plugin from Xcode, on the auth.openai.com site I can not progress. No option will progress from that page. Not: Continue with eMail Continue with Microsoft Continue with Apple Continue with Google Continue with phone number Is this a Safari (27.0, 22625.1.22.11.4) issue, or an OpenAI issue?
Replies
0
Boosts
0
Views
49
Activity
5d
ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING — TestFlight blocked, beta contract appears detached (Case ID 102925396507)
Hello, TestFlight is completely blocked for my account. The beta contract appears to be missing or detached on Apple's backend. Symptoms: Internal testing: builds appear in TestFlight, but installation fails with "The requested app is not available or doesn't exist." External testing: submitting a build for beta review (via App Store Connect UI and the API) returns: { "errors" : [ { "status" : "422", "code" : "ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING", "title" : "Beta contract is missing for the app.", "detail" : "Beta Contract is missing." } ] } I am the Account Holder. All agreements are active with no pending items in App Store Connect, on developer.apple.com, or in the Apple Developer app. The build is VALID, Test Information is complete, export compliance is done, and fresh builds don't help. I have an open support case that's been in the queue for a while and this is blocking all beta testing. A nearly identical issue was recently resolved on these forums by a DTS engineer — could someone verify whether the beta contract for my account needs to be re-provisioned? Apple Support Case ID: 102925396507 Thank you!
Replies
0
Boosts
0
Views
112
Activity
1w
Error 422 when installing TestFlight beta – waiting for over a week
Hi, I’m experiencing the 422 Beta error every time I try to install my TestFlight build. App information: App name: Stallkoll Bundle ID: se.stallkollapp.app Apple Developer Program: Individual Account Distribution: TestFlight Build uploaded using Codemagic Apple Support has already confirmed that my Apple Developer account verification is approved, and all required documents have been accepted. I have already tried: Creating multiple new builds. Removing and re-adding myself as a tester. Reinstalling TestFlight. Logging out and back into my Apple ID. Confirming Agreements, Tax and Banking are complete. Waiting over a week. Contacting Apple Support several times. In Codemagic, the upload finds my app correctly, but during App Store Connect distribution I repeatedly see: “Did not find build matching uploaded version yet, it might be still processing. Waiting to try again…” The build eventually appears in TestFlight, but it still cannot be installed and always results in the 422 Beta error. I’ve now been blocked for over a week and really need to release my app. Has anyone experienced this issue, or could someone from Apple please investigate whether there is something wrong with my App Store Connect account or TestFlight configuration? Thank you!
Replies
0
Boosts
0
Views
128
Activity
1w
Has Apple Ever Released the Final OS Early to Some Developer Beta Users?
Has Apple ever offered the final public release of an OS to a limited group of Developer Beta users before the official public rollout? I've also heard claims that these early releases or invitations are only sent to owners of Pro models (for example, iPhone Pro models). Is there any official information confirming this, or is it just a rumor? I'd appreciate clarification from anyone familiar with Apple's release process.
Replies
0
Boosts
0
Views
56
Activity
1w
TestFlight-beta problem
Same here. I have exactly the same issue. App: Stallkoll (Apple ID: 6758069449). Codemagic returns: HTTP 422: Beta contract is missing for the app. Contract is missing. TestFlight shows the latest build as Approved and Ready to Test, but installation fails with: “The requested app is not available or does not exist.” A previous build installed successfully, but all newer builds fail. All agreements, banking, tax information and DSA verification are complete. The build is valid and assigned to the TestFlight testing group. Could an Apple engineer please verify that the Beta Contract is correctly attached to my App ID and re-provision/re-attach it if necessary? This appears to be the same backend issue affecting other developers. Thank you.
Replies
1
Boosts
1
Views
359
Activity
1w
Settings says “Manage settings for Device” instead of what you are using
So my iPad 10 is on iPadOS 27 and if you go to Settings and click General, it says “View and manage settings for Device“ instead of saying what you are using.
Replies
0
Boosts
0
Views
132
Activity
1w
Walkie-Talkie app missing in watchOS 27 beta
While testing the watchOS 27 beta, I noticed that the standalone Walkie-Talkie app has been removed from the system. Walkie-Talkie has always been a great, lightweight way to stay connected. Much like Digital Touch, it’s one of those quick, low-friction features that makes the watch feel uniquely personal for communication throughout the day. I am really hoping its absence is just a temporary beta omission rather than a permanent retirement of the feature. I have already submitted a request via Feedback Assistant asking the engineering team to consider keeping it in the final release. If you also rely on this app for quick wrist-to-wrist updates, I highly recommend submitting your own feedback ticket to let the team know there is still an active user base for it. (FB23040695) Has anyone else ran into this or found an official note from Apple regarding its removal in the release notes? Hopefully, we will see it return before the public release this fall. Over and out!
Replies
3
Boosts
5
Views
631
Activity
1w
IOS 27.1 bug issue
On the IOS 27.0 on my IP 16PM, I see it reduce heat significantly and after the next update, I see many bugs like keyboard stuck on tiktok app and heat more than 27.0. May I know it is the tiktok app issue or bug?
Replies
1
Boosts
0
Views
118
Activity
1w
Xcode 27 beta deployment issue
Im unable to deploy Xcode 27 beta code to an iPhone 17 pro The build is successful but its not loading
Replies
2
Boosts
0
Views
284
Activity
1w
Unable to submit app for review when built with Xcode beta despite successful upload to App Store Connect
Hi everyone, I'm encountering an issue with App Store Connect when using a beta version of Xcode and macos. Environment macOS: macOS Golden Gate Beta 27.0 Xcode: Version 27.0 beta 2 (27A5209h) Flutter: 3.41.9 App Store Connect: Production Issue I built my Flutter iOS application using the latest Xcode beta. The archive completed successfully. The build uploaded to App Store Connect without any errors. The build finished processing successfully. The build was available in TestFlight. However, when I tried to add the build to an App Store version and clicked "Submit for Review", App Store Connect displayed an error indicating that builds created with a beta version of Xcode cannot be submitted for review.
Replies
0
Boosts
0
Views
91
Activity
1w
Xcode 27 release notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported
The release notes at https://developer.apple.com/documentation/xcode-release-notes/xcode-27-release-notes mention that the minimum deployment target is macOS 11.0, but Xcode itself says that only macOS 12.0 to 27.0 are supported. Which one is correct, Xcode or the release notes? I created FB23514411.
Replies
0
Boosts
0
Views
100
Activity
1w
Xcode 27: Bugs / Feedbacks
Hi, I have listed below the Feedbacks for Xcode 27, please have a look at it, considerable time was spent on filing these feedbacks, thanks! Environments All of them were tested on the environment: macOS 26.5.1 (25F80) Xcode 27.0 beta (27A5194q) Feedbacks FB23133706 (Git stage tab) FB23132869 (markdown - code block) FB23132403 (markdown - search) FB23078039 (stash - slow / unresponsive) FB23077930 (stash - allow multiselection) FB23055381 (Run destination - Clear recents) FB23041713 (SwiftUI preview - SwiftData) FB23033844 (Bundle ID) FB23033231 (Device Hub - sizes)
Replies
10
Boosts
1
Views
644
Activity
1w