UITextView locking app up when it becomes the first responder

Starting in iOS 13b4, whenever I tap on a UITextView and it becomes the first responder the message below is output to the console and the app becomes unresponsive but doesn't actually crash. Seems like it's a bug in the SDK because I get the same behavior if I create a new project, add a UITextView to the story board, then run the project in the simulator and tap on it.


Is anyone else havign this problem? Are there any workarounds short of not adopting the UISCene lifecycle?



[Assert] Error in UIKit client: -[UIWindow setScreen:] should not be called if the client adopts UIScene lifecycle. Call -[UIWindow setWindowScene:] instead.

UITextViews have been acting weird in IOS 13 for me also. While im not getting the same error as you but simply dragging a new UITextView onto a .xib or storyboard , yields Interface Builder errors without any changes even being made, about a align first baseline attribute without even doing anything. I would submit a feedback.

UITextView locking app up when it becomes the first responder
 
 
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