I'm having an issue where I'm getting a 40fps locked framerate even though my CPU and GPU work is well within 60fps limits. The app will start out at 60fps, but sometimes something as simple as a device rotation will cause it to drop down to 40fps permanently.
The GPU Report stats are:
Frames Per Second (40)
Utilization
- Tiler 11%
- Renderer 10%
- Device 12%
Frame Time
- CPU 0.6ms
- GPU 3.0ms
Does the framerate get decided behind the scenes? Why does it drop down by itself?