SpriteKit Scene Editor Bug (Xcode 7 Beta - Not able to select/edit node in Animate Mode)

Hello. I wonder if any other developer is experience the following in the spritekit scene editor. Bug has been reported to Apple.

Does any other developer getting the following behavior in the spritekit scene editor using Xcode 7 beta 6 ?


(Default Layout Mode)

In Layout mode everything works fine.

+ Able to select nodes added to the scene

+ Able to edit attributes for the node in the attribute inspector.


(Switch To Animate / Simulate Mode)


- Not Able to select node (Node name appears in the scene but right panel says "no selection", top navigator says "No selection")

- Selecting the node in the top navigator makes the right panel flash for a second showing the attributes for the node then dissapears showing "no selection".

- Trying to move the node moves the whole scene (Only able to move the node with arrow keys on keyboard)


(Switch To Layout Mode)

Works as expected.


Addition Info:

Installed an nvidia card with support for newer open GL , tried Nvidia graphics for both standards and new graphics card - (No Difference).

Installed OS X El - Capitan 10.11 Beta - (No Difference)


Xcode: 6.4 (Everything Works As Expected)




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Xcode/OS X

Xcode version 7 beta 6 (7A192o)
OS X Yosemite version 10.10.5


Config:

Mac Pro (Early 2008) Processor:2 x 2,8 GHz Quad-Core Intel Xeon
Memory:8 GB 800 MHz DDR2 FB-DIMM
Graphics:NVIDIA GeForce 8800 GT 512 MB Graphcs Drivers:(Yosemite Default)

Why do you consider it as a bug? Animating mode isn't for editing. If you want to keep editing, don't switch.

Visual feedback for scenes creation and testing different settings/attributes for nodes in the scene is a crucial step in making more advanced visual appealing games. Turning on/off the simulate button for every single change in your scene is a big drawback for xcode. Since this features works in stable xcode releases.

Not sure you should be able to set (for example) position if the position of a node is changing during animations.

I agree this is a problem. The point is how do you select an item in the SKScene if it is hidden by other nodes? (I thought that the animate section would allow you to select it)

SpriteKit Scene Editor Bug (Xcode 7 Beta - Not able to select/edit node in Animate Mode)
 
 
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