A guide for learning how to use open AL

Hi, I want to know if there is a guide on using open AL. I want to know this because I am trying to create an audio game and I want to know how open AL works? Also, where can I get some audio libraries? I need to have some sound for my game and I want to know if there are some free libraries available?

Just an FYI before you dig yourself into OpenAL - Apple last year officially stated that AVAudioEngine is our recommended API for spatial audio (see the WWDC Session "AVAudioEngine In Practice" http://developer.apple.com/videos/wwdc/2014/#502)


The AVAudioEngine 3D Audio Example sample project can be found here: https://developer.apple.com/library/mac/samplecode/AVAEGamingExample/Introduction/Intro.html


As for OpenAL (since the deployment goals for your game may dictate its use), your best bet is to start at the source - https://www.openal.org

A guide for learning how to use open AL
 
 
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